There are are some subtle issues with 16 vs 32 bit coordinates. Typically an application will incorrectly cast a value returned by the system and end up giving it back 65535 rather than -1 (see bug 53). Also some applications will prefer to have 32bit coordinates. So I just thought we would mention that we support 32bit coordinates. Changelog: * documentation/introduction.sgml Mention 32bit coordinates support Index: documentation/introduction.sgml =================================================================== RCS file: /home/wine/wine/documentation/introduction.sgml,v retrieving revision 1.4 diff -u -r1.4 introduction.sgml --- documentation/introduction.sgml 24 Jul 2002 03:00:02 -0000 1.4 +++ documentation/introduction.sgml 5 Sep 2002 06:53:07 -0000 @@ -219,7 +219,8 @@ </listitem> <listitem> <para> - Pretty advanced DirectX support for games + 32 bit graphical coordinates for CAD applications, + pretty advanced DirectX support for games </para> </listitem> <listitem> -- Francois Gouget fgouget@free.fr http://fgouget.free.fr/ $live{free} || die "";