I have spent the past few hours trying to get Wizardry 8 to run. Well, it mostly works: The installer runs fine. I had to use a crack because otherwise Wizardry complained about a debugger running. I have set it up to use OpenGL graphics at 640x480x16 and "Miles Fast 2D Positional Audio" for sound. The movies get played, video and sound is properly synchronized, too. I can create characters, the main screen with 3D scenery shows up, just like I saw it in Windows 98. The only thing that makes the game basically unplayable which I have found so far is most probably an error in the mouse handling code. When the left mouse button is pressed, more than one mouse-down event seems to be generated. One can watch this behavior with the "Magic", "Use Item" and "Search mode" buttons, as well as in the pop-up window that pops up when a trunk containing more than one item is opened: Those buttons are triggered twice most of the time. If one holds the mouse button down in the trunk pop-up, the clicked item flickers constantly. I am using XFree86 4.1.0 on Debian/unstable, my mouse is a Logitech optical wheel mouse (driver IMPS/2) and tried the latest CVS of wine as well as winex. Changing "DXGrab", "Managed", "Desktop" did not help. I'd appreciate any help on debugging this problem. -Hilko -- "In this case the virus author chose to target Outlook probably because it gave him better reach. There isn't a security vulnerability in Outlook involed in this at all." -- Scott Culp, Microsoft security program manager about ILOVEYOU