Try the latest cvs with the OSS sound patch posted on wine-devel by eric pouech about a dozen messages ago. Use the second version of the patch, not the first :) That should help the sound problems at least... Regards, | Any significantly advanced technology is indistinguishable from | a perl script. Ender | (James Brown) | [Nehahra, EasyCuts, PureLS, www.QuakeSrc.org] On Sat, 15 Dec 2001, Ian D . Stewart wrote: > Date: Sat, 15 Dec 2001 09:20:54 -0500 > From: Ian D . Stewart <idstewart@compuvative.com> > To: wine-users@winehq.com > Cc: wine-devel@winehq.com > Subject: Wine and Baldur's Gate > > Well, > > Now that I've made it through the actual install, I figured I'ld take > Baldur's Gate for a spin. The main screeen, where you select to play the > game, change the configuration, etc, comes up fine. There's a slight pause > after clicking 'Play' while BGMain.exe starts and X is set yo 640x480 (I'm > guessing this has something to do with DETACH_PROCESS?), but that's no > biggy. > > The opening credits and movie play just fine. I'm able to create the main > character without any noticeable problems. The first 'problem' I ran into > was at the opening of the 'Prologue' chapter. Under windows, a narrator's > voice reads the opening text as it scrolls across the screen. Under wine, > the text is scrolling, but sans naration. A bit annoying, but no biggy. > > The real fun starts when the game actually begins. First off, the sound, > when there is any, cuts out quite a bit, with no apparent rhyme nor reason. > Secondly, the left and bottom panels are covered by the main section. You > have to click on the various buttons to make them display. > > The third 'error' appears to be related to X's virtual desktop. Moving the > cursor to the left or bottom side of the screen moves the 'viewport' away > from the window, instead of scrolling the view in the Baldur's Gate window. > > After shutting down Baldur's Gate, I noticed a whole slew of error messages > in the xterm window I launched it from. Here are a few examples: > > fixme:module:CreateProcessA (BGMain.exe,...): DETACHED_PROCESS > ignored > fixme:dsound:IDirectSoundImpl_SetCooperativeLevel > (0x403f8034,00020021,3):stub > fixme:dsound:IDirectSoundBufferImpl_QueryInterface Unknown GUID > {31efac30-515c-11d0-a9aa-00aa0061be93} > fixme:ddraw:Main_DirectDraw_CreateSurface App didn't request a > valid surface type - assuming offscreenplain > err:ddraw:Main_DirectDrawSurface_Lock Negative values in LPRECT > !!! > fixme:ddraw:DIB_DirectDrawSurface_Blt Unsupported flags: > DDBLT_DDFX > > Any help in getting any of these issues resolved would be greatly > appreciated! > > > Thanx, > Ian > > >