Re: RTCW on Wine questions.........

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I was, but thank you, I cannot however seem to get a straight answer
on when they will be avaiable, are they free to regustered users of
the other (Win32) version, or is it a download buy ?.

I also went this route,I said I was Linux Only , and I am , but I do
plan to put up a Win32 box for my kids at home, So I figured I could
buy one and run everywhere. As I do with wine and other apps on my
dual boot here at work.


Thanks again


Chris Wertman





alex <alex@bozoka.com> wrote in message news:<1006762514.25091.0.camel@alex.office.bozoka.com>...
> I hope you know that ID are making a linux client.
> But they will not release a linux only version,
> just release the binaries on their site.
> So goto ftp.idsoftware.com and look into /idstuff/wolf/linux
> to keep updated if they have released or not (or checkout
> www.linuxgames.com).
> 
> /A
> 
> On Mon, 2001-11-26 at 01:42, Chris Wertman wrote:
> > Ok heres the deal.....
> > 
> > Im not a gamer, this is the first game Ive bought in 4 years so please
> > bear with me.
> > 
> > Ive been playing RTCW MP2 Test since it came out , I loved it.
> > Sooo...when it hit the shelves I bought it, now, heres the hook, I run
> > only linux...but Im a completley impatient person so....I bought the
> > windows version assuming I could run it under linux, I can, it rocks,
> > all except one detail in the single player version (I mostly wanted
> > the multi online) but its driving me nuts.
> > 
> > I CANT GET THE FRIGGIN SOUND RIGHT on the single player version, its
> > perfect on th e MP version (after some tweaking)But it sounds like a
> > 78 rpm record at 33 rpm, ( Ive probably just dated myslef there with
> > the fact I know what that sounds like) sllloooowww , lagggy, I fire
> > and 5 seconds later a shot is heard.
> > 
> > I am running a RedHat 7.2 box , 512 megs, GeoForce2 Twin head 32 megs
> > ram, blah blah, blah, VIA chipset onboard sound, yes all modules are
> > loaded, as I said It works perfect on the Multi Player Version.
> > 
> > Wine is built using the CVS sources for TransGamings WineX on 11/22
> > 
> > I tried a couple of the HL sound hacks Ive seen, and unless Im doing
> > it wrong (very possible) it dosent work, the MP only had to have wav
> > only set to 1 to sound right.
> > 
> > Now when I fire wine , I get 2 distinct differences between SP and MP,
> > 
> > MP reads simply.
> > fixme:system SystemParamaterInfA unimplemented action :97 (something
> > screensaver suff runnning)
> > fixme:system SystemParamaterInfA unimplemented action :97 (something
> > screensaver suff runnning)
> > 
> > Now when I run the SP (Single Player)
> > I get that , plus the following error twice
> > fixme:dsound:IDirectSoundImpl_SetCooperativeSoundLevel(0x40498b34,0010027,2):stub
> > 
> > I have tried all the touching of the dsound stuff in wine as suggested
> > in the HL wine docs, etc.
> > 
> > I have tried the reversing of dsound native, blah blah.
> > 
> > Anyway if anyone has a suggestion I would appreciate it. 
> > 
> > This rocks on Linux, at work I have a dev box, its is dual boot, and
> > 100% identical to this one, RTCW actually runs better under Wine than
> > on W2K.
> > 
> > Another oddity is the Networking under wine seems MUCH better than the
> > MP Test 2
> > native linux version.
> > 
> > 
> > 
> > Chris Wertman
> > _______________________________________________
> > wine-users mailing list
> > wine-users@winehq.com
> > http://www.winehq.com/mailman/listinfo/wine-users
> >


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