[PATCH] dxr3 better color management

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Martin Cap wrote:
> Luca Olivetti wrote:
> 
>> Martin Cap wrote:
>>
>>> Luca Olivetti wrote:
> 
> 
>> No, I didn't. With or without the "optimized" patch?
>>
>> Bye
>>
> Hi,
> well, I tried it with the optmizations. Must be due to the bitmaps used 
> for the cards, all in all more than 16 colors, I guess.

See my other message, but actually the limit of the spu unit is *4* 
simultaneous colors, the plugin achieves 16 by playing with highlight 
regions (each region can use 4 color different than the standard ones 
and different in each region, up to the palette limit of 16 colors).
Each vertical region can have no more than 15 horizontal sections (each 
with different colors). It seems there is no limit in the number of 
regions but there's a limit in the total size of the data you can send 
the spu.
If only there was a way to send the dxr3 the raw picture data....

> Thus, not the dxr3-plugins' fault ;).

f<censored>g sigma design :-(

Bye
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