This adds a fbconsolex.orientation property to rotate the console by 90, 180 or 270 degrees in case the panel is not natively oriented. Signed-off-by: Sascha Hauer <s.hauer@xxxxxxxxxxxxxx> --- drivers/video/fbconsole.c | 328 ++++++++++++++++++++++++++++++++------ 1 file changed, 278 insertions(+), 50 deletions(-) diff --git a/drivers/video/fbconsole.c b/drivers/video/fbconsole.c index eec524318f..24592d00ed 100644 --- a/drivers/video/fbconsole.c +++ b/drivers/video/fbconsole.c @@ -18,6 +18,20 @@ enum state_t { CSI_CNT, }; +enum fbconsole_rotation { + FBCONSOLE_ROTATE_0, + FBCONSOLE_ROTATE_90, + FBCONSOLE_ROTATE_180, + FBCONSOLE_ROTATE_270, +}; + +static const char * const rotation_names[] = { + [FBCONSOLE_ROTATE_0] = "0", + [FBCONSOLE_ROTATE_90] = "90", + [FBCONSOLE_ROTATE_180] = "180", + [FBCONSOLE_ROTATE_270] = "270", +}; + struct fbc_priv { struct console_device cdev; struct fb_info *fb; @@ -38,6 +52,7 @@ struct fbc_priv { unsigned int cols, rows; unsigned int x, y; /* cursor position */ + unsigned int rotation; enum state_t state; int color; @@ -124,6 +139,10 @@ static void drawchar(struct fbc_priv *priv, int x, int y, int c) int line_length; u32 color, bgcolor; struct rgb *rgb; + int xstep; + int ystep; + int startx; + int starty; buf = gui_screen_render_buffer(priv->sc); @@ -144,13 +163,44 @@ static void drawchar(struct fbc_priv *priv, int x, int y, int c) rgb = &colors[bgcolor]; bgcolor = gu_rgb_to_pixel(priv->fb, rgb->r, rgb->g, rgb->b, 0x0); + adr = buf; + + switch (priv->rotation) { + case FBCONSOLE_ROTATE_0: + xstep = bpp; + ystep = line_length; + startx = x * priv->font->width; + starty = y * priv->font->height; + break; + case FBCONSOLE_ROTATE_90: + xstep = line_length; + ystep = -bpp; + startx = (priv->rows - y) * priv->font->height - 1; + starty = x * priv->font->width; + break; + case FBCONSOLE_ROTATE_180: + xstep = -bpp; + ystep = -line_length; + startx = (priv->cols - x) * priv->font->width - 1; + starty = (priv->rows - y) * priv->font->height - 1; + break; + case FBCONSOLE_ROTATE_270: + xstep = -line_length; + ystep = bpp; + startx = priv->font->height * y; + starty = (priv->cols - x) * priv->font->width - 1; + break; + default: + return; + } + + adr += (priv->margin.left + startx) * bpp; + adr += (priv->margin.top + starty) * line_length; + for (i = 0; i < priv->font->height; i++) { uint8_t mask = 0x80; int j; - adr = buf + line_length * (priv->margin.top + y * priv->font->height + i) + - (priv->margin.left + x * priv->font->width) * bpp; - for (j = 0; j < priv->font->width; j++) { if (!mask) { inbuf++; @@ -158,32 +208,107 @@ static void drawchar(struct fbc_priv *priv, int x, int y, int c) } if (*inbuf & mask) - gu_set_pixel(priv->fb, adr, color); + gu_set_pixel(priv->fb, adr + j * xstep, color); else - gu_set_pixel(priv->fb, adr, bgcolor); + gu_set_pixel(priv->fb, adr + j * xstep, bgcolor); - adr += priv->fb->bits_per_pixel >> 3; mask >>= 1; } + adr += ystep; + inbuf++; mask = 0x80; } } +static void fb_blit_area(struct fbc_priv *priv, int x, int y) +{ + int startx, starty, width, height, fw, fh; + int mx, my; + + mx = priv->margin.left; + my = priv->margin.top; + + fw = priv->font->width; + fh = priv->font->height; + + switch (priv->rotation) { + case FBCONSOLE_ROTATE_0: + startx = mx + x * fw; + starty = my + y * fh; + width = fw; + height = fh; + break; + case FBCONSOLE_ROTATE_90: + startx = mx + (priv->rows - y - 1) * fh; + starty = my + x * fw; + width = fh; + height = fw; + break; + case FBCONSOLE_ROTATE_180: + startx = mx + (priv->cols - x - 1) * fw; + starty = my + (priv->rows - y - 1) * fh; + width = fw; + height = fh; + break; + case FBCONSOLE_ROTATE_270: + startx = mx + y * fh; + starty = my + (priv->cols - x - 1) * fw; + width = fh; + height = fw; + break; + default: + return; + } + + gu_screen_blit_area(priv->sc, startx, starty, width, height); +} + static void video_invertchar(struct fbc_priv *priv, int x, int y) { + int startx, starty, width, height, fw, fh; void *buf; buf = gui_screen_render_buffer(priv->sc); + buf += priv->margin.top * priv->fb->line_length; + buf += priv->margin.left * (priv->fb->bits_per_pixel >> 3); + + fw = priv->font->width; + fh = priv->font->height; + + switch (priv->rotation) { + case FBCONSOLE_ROTATE_0: + startx = x * fw; + starty = y * fh; + width = fw; + height = fh; + break; + case FBCONSOLE_ROTATE_90: + startx = (priv->rows - y - 1) * fh; + starty = x * fw; + width = fh; + height = fw; + break; + case FBCONSOLE_ROTATE_180: + startx = (priv->cols - x - 1) * fw; + starty = (priv->rows - y - 1) * fh; + width = fw; + height = fh; + break; + case FBCONSOLE_ROTATE_270: + startx = y * fh; + starty = (priv->cols - x - 1) * fw; + width = fh; + height = fw; + break; + default: + return; + } - gu_invert_area(priv->fb, buf, priv->margin.left + x * priv->font->width, - priv->margin.top + y * priv->font->height, - priv->font->width, priv->font->height); - gu_screen_blit_area(priv->sc, priv->margin.left + x * priv->font->width, - priv->margin.top + y * priv->font->height, - priv->font->width, priv->font->height); + gu_invert_area(priv->fb, buf, startx, starty, width, height); + fb_blit_area(priv, x, y); } static void show_cursor(struct fbc_priv *priv, int x, int y) @@ -192,6 +317,118 @@ static void show_cursor(struct fbc_priv *priv, int x, int y) video_invertchar(priv, x, y); } +static void fb_scroll_up_0(struct fbc_priv *priv, void *adr, int width, int height) +{ + u32 line_length = priv->fb->line_length; + int line_height = line_length * priv->font->height; + + if (!priv->margin.left && !priv->margin.right) { + memcpy(adr, adr + line_height, line_height * (priv->rows - 1)); + memset(adr + line_height * (priv->rows - 1), 0, line_height); + } else { + int bpp = priv->fb->bits_per_pixel >> 3; + int y; + + for (y = 0; y < height - priv->font->height; y++) { + memcpy(adr, adr + line_height, width * bpp); + adr += line_length; + } + + for (y = height - priv->font->height; y < height; y++) { + memset(adr, 0, width * bpp); + adr += line_length; + } + } +} + +static void fb_scroll_up_180(struct fbc_priv *priv, void *adr, int width, int height) +{ + u32 line_length = priv->fb->line_length; + int line_height = line_length * priv->font->height; + + if (!priv->margin.left && !priv->margin.right) { + memmove(adr + line_height, adr, line_height * (priv->rows - 1)); + memset(adr, 0, line_height); + } else { + int bpp = priv->fb->bits_per_pixel >> 3; + int y; + + adr += (height - 1) * line_length; + + for (y = height; y > priv->font->height; y--) { + memcpy(adr, adr - line_height, width * bpp); + adr -= line_length; + } + + for (y = 0; y < priv->font->height; y++) { + memset(adr, 0, width * bpp); + adr -= line_length; + } + } +} + +static void fb_scroll_up_90(struct fbc_priv *priv, void *adr, int width, int height) +{ + u32 line_length = priv->fb->line_length; + int bpp = priv->fb->bits_per_pixel >> 3; + int y; + + for (y = 0; y < priv->cols * priv->font->width; y++) { + memmove(adr + priv->font->height * bpp, + adr, + (priv->rows - 1) * priv->font->height * bpp); + memset(adr, 0, priv->font->height * bpp); + adr += line_length; + } +} + +static void fb_scroll_up_270(struct fbc_priv *priv, void *adr, int width, int height) +{ + u32 line_length = priv->fb->line_length; + int bpp = priv->fb->bits_per_pixel >> 3; + int y; + + for (y = 0; y < priv->cols * priv->font->width; y++) { + memmove(adr, + adr + priv->font->height * bpp, + (priv->rows - 1) * priv->font->height * bpp); + memset(adr + priv->font->height * bpp * (priv->rows - 1), + 0x0, + priv->font->height * bpp); + adr += line_length; + } +} + +static void fb_scroll_up(struct fbc_priv *priv) +{ + int width = priv->fb->xres - priv->margin.left - priv->margin.right; + int height = priv->fb->yres - priv->margin.top - priv->margin.bottom; + int bpp = priv->fb->bits_per_pixel >> 3; + void *adr; + + adr = gui_screen_render_buffer(priv->sc); + adr += priv->margin.top * priv->fb->line_length; + adr += priv->margin.left * bpp; + + switch (priv->rotation) { + case FBCONSOLE_ROTATE_0: + fb_scroll_up_0(priv, adr, width, height); + break; + case FBCONSOLE_ROTATE_90: + fb_scroll_up_90(priv, adr, width, height); + break; + case FBCONSOLE_ROTATE_180: + fb_scroll_up_180(priv, adr, width, height); + break; + case FBCONSOLE_ROTATE_270: + fb_scroll_up_270(priv, adr, width, height); + break; + } + + gu_screen_blit_area(priv->sc, priv->margin.left, priv->margin.top, + width, height); +} + static void printchar(struct fbc_priv *priv, int c) { video_invertchar(priv, priv->x, priv->y); @@ -222,11 +459,7 @@ static void printchar(struct fbc_priv *priv, int c) default: drawchar(priv, priv->x, priv->y, c); - - gu_screen_blit_area(priv->sc, - priv->margin.left + priv->x * priv->font->width, - priv->margin.top + priv->y * priv->font->height, - priv->font->width, priv->font->height); + fb_blit_area(priv, priv->x, priv->y); priv->x++; if (priv->x >= priv->cols) { @@ -236,37 +469,7 @@ static void printchar(struct fbc_priv *priv, int c) } if (priv->y >= priv->rows) { - void *buf; - void *adr; - u32 line_length = priv->fb->line_length; - int line_height = line_length * priv->font->height; - int width = priv->fb->xres - priv->margin.left - priv->margin.right; - int height = priv->rows * priv->font->height; - - buf = gui_screen_render_buffer(priv->sc); - adr = buf + priv->margin.top * line_length; - - if (!priv->margin.left && !priv->margin.right) { - memcpy(adr, adr + line_height, line_height * (priv->rows - 1)); - memset(adr + line_height * (priv->rows - 1), 0, line_height); - } else { - int bpp = priv->fb->bits_per_pixel >> 3; - int y; - - adr += priv->margin.left * bpp; - - for (y = 0; y < height - priv->font->height; y++) { - memcpy(adr, adr + line_height, width * bpp); - adr += line_length; - } - for (y = height - priv->font->height; y < height; y++) { - memset(adr, 0, width * bpp); - adr += line_length; - } - } - - gu_screen_blit_area(priv->sc, priv->margin.left, priv->margin.top, - width, height); + fb_scroll_up(priv); priv->y = priv->rows - 1; } @@ -472,8 +675,18 @@ static int setup_font(struct fbc_priv *priv) priv->font = font; - priv->rows = height / priv->font->height; - priv->cols = width / priv->font->width; + switch (priv->rotation) { + case FBCONSOLE_ROTATE_0: + case FBCONSOLE_ROTATE_180: + priv->rows = height / priv->font->height; + priv->cols = width / priv->font->width; + break; + case FBCONSOLE_ROTATE_90: + case FBCONSOLE_ROTATE_270: + priv->rows = width / priv->font->height; + priv->cols = height / priv->font->width; + break; + } return 0; } @@ -562,6 +775,18 @@ static int set_margin(struct param_d *p, void *vpriv) return 0; } +static int set_rotation(struct param_d *p, void *vpriv) +{ + struct fbc_priv *priv = vpriv; + + cls(priv); + priv->x = 0; + priv->y = 0; + setup_font(priv); + + return 0; +} + int register_fbconsole(struct fb_info *fb) { struct fbc_priv *priv; @@ -621,6 +846,9 @@ int register_fbconsole(struct fb_info *fb) NULL, &priv->margin.bottom, "%u", priv); dev_add_param_uint32(&cdev->class_dev, "margin.right", set_margin, NULL, &priv->margin.right, "%u", priv); + dev_add_param_enum(&cdev->class_dev, "rotation", set_rotation, NULL, + &priv->rotation, rotation_names, + ARRAY_SIZE(rotation_names), priv); pr_info("registered as %s%d\n", cdev->class_dev.name, cdev->class_dev.id); -- 2.39.5