On Mi, 2023-04-05 at 13:13 +0200, Sascha Hauer wrote: > On Mon, Apr 03, 2023 at 02:18:43PM +0200, Philipp Zabel wrote: [...] > > + gu_screen_blit_area(priv->sc, rect.x1, rect.y1, > > priv->font->width, priv->font->height); > > + fb_damage(priv->fb, &rect); > > Does it make sense to call fb_damage() from gu_screen_blit_area() and > gu_screen_blit() instead? Makes sense to me, changed in v2. regards Philipp