Annotate framebuffer updates with damage rectangles so drivers may implement partial updates for displays with an integrated framebuffer. Signed-off-by: Philipp Zabel <p.zabel@xxxxxxxxxxxxxx> --- drivers/video/fbconsole.c | 32 ++++++++++++++++++++++++++++---- 1 file changed, 28 insertions(+), 4 deletions(-) diff --git a/drivers/video/fbconsole.c b/drivers/video/fbconsole.c index 070378aa2352..25d7ea685ff6 100644 --- a/drivers/video/fbconsole.c +++ b/drivers/video/fbconsole.c @@ -18,6 +18,7 @@ enum state_t { struct fbc_priv { struct console_device cdev; struct fb_info *fb; + struct fb_rect rect; struct screen *sc; @@ -60,9 +61,11 @@ static int fbc_tstc(struct console_device *cdev) static void cls(struct fbc_priv *priv) { void *buf = gui_screen_render_buffer(priv->sc); + struct fb_info *fb = priv->fb; memset(buf, 0, priv->fb->line_length * priv->fb->yres); gu_screen_blit(priv->sc); + fb_damage(fb, &priv->rect); } struct rgb { @@ -139,13 +142,20 @@ static void drawchar(struct fbc_priv *priv, int x, int y, int c) static void video_invertchar(struct fbc_priv *priv, int x, int y) { void *buf; + struct fb_rect rect; + + rect.x1 = x * priv->font->width; + rect.y1 = y * priv->font->height; + rect.x2 = rect.x1 + priv->font->width; + rect.y2 = rect.y1 + priv->font->height; buf = gui_screen_render_buffer(priv->sc); - gu_invert_area(priv->fb, buf, x * priv->font->width, y * priv->font->height, + gu_invert_area(priv->fb, buf, rect.x1, rect.y1, priv->font->width, priv->font->height); - gu_screen_blit_area(priv->sc, x * priv->font->width, y * priv->font->height, + gu_screen_blit_area(priv->sc, rect.x1, rect.y1, priv->font->width, priv->font->height); + fb_damage(priv->fb, &rect); } static void show_cursor(struct fbc_priv *priv, int x, int y) @@ -156,6 +166,9 @@ static void show_cursor(struct fbc_priv *priv, int x, int y) static void printchar(struct fbc_priv *priv, int c) { + struct fb_info *fb = priv->fb; + struct fb_rect rect; + video_invertchar(priv, priv->x, priv->y); switch (c) { @@ -185,9 +198,14 @@ static void printchar(struct fbc_priv *priv, int c) default: drawchar(priv, priv->x, priv->y, c); - gu_screen_blit_area(priv->sc, priv->x * priv->font->width, - priv->y * priv->font->height, + rect.x1 = priv->x * priv->font->width; + rect.y1 = priv->y * priv->font->height; + rect.x2 = rect.x1 + priv->font->width; + rect.y2 = rect.y1 + priv->font->height; + + gu_screen_blit_area(priv->sc, rect.x1, rect.y1, priv->font->width, priv->font->height); + fb_damage(fb, &rect); priv->x++; if (priv->x > priv->cols) { @@ -207,6 +225,7 @@ static void printchar(struct fbc_priv *priv, int c) memset(buf + line_height * priv->rows, 0, line_height); gu_screen_blit(priv->sc); + fb_damage(fb, &priv->rect); priv->y = priv->rows; } @@ -508,6 +527,11 @@ int register_fbconsole(struct fb_info *fb) set_font, NULL, &priv->par_font_val, priv); + priv->rect.x1 = 0; + priv->rect.y1 = 0; + priv->rect.x2 = fb->xres; + priv->rect.y2 = fb->yres; + pr_info("registered as %s%d\n", cdev->class_dev.name, cdev->class_dev.id); return 0; -- 2.39.2