Hi all, On 9/5/22 12:07, Michael Riesch wrote: > Propagate any error from of_overlay_apply_symbols and let the user > know if the provided overlay is not applicable. > > Signed-off-by: Michael Riesch <michael.riesch@xxxxxxxxxxxxxx> > --- > drivers/of/overlay.c | 14 +++++++++----- > 1 file changed, 9 insertions(+), 5 deletions(-) > > diff --git a/drivers/of/overlay.c b/drivers/of/overlay.c > index 20a43f5170..20686db511 100644 > --- a/drivers/of/overlay.c > +++ b/drivers/of/overlay.c > @@ -115,8 +115,8 @@ static char *of_overlay_fix_path(struct device_node *root, > return basprintf("%s%s", target->full_name, path_tail); > } > > -static void of_overlay_apply_symbols(struct device_node *root, > - struct device_node *overlay) > +static int of_overlay_apply_symbols(struct device_node *root, > + struct device_node *overlay) > { > const char *old_path; > char *new_path; > @@ -129,12 +129,12 @@ static void of_overlay_apply_symbols(struct device_node *root, > > if (!overlay_symbols) { > pr_debug("overlay doesn't have a __symbols__ node\n"); > - return; > + return -EINVAL; Come to think of it, do all overlays need to provide a __symbols__ node? If not, this check is overly strict. > } > > if (!root_symbols) { > pr_info("root doesn't have a __symbols__ node\n"); > - return; > + return -EINVAL; Ditto for the root. > } > > list_for_each_entry(prop, &overlay_symbols->properties, list) { > @@ -148,6 +148,8 @@ static void of_overlay_apply_symbols(struct device_node *root, > prop->name, new_path); > of_property_write_string(root_symbols, prop->name, new_path); > } > + > + return 0; > } > > static int of_overlay_apply_fragment(struct device_node *root, > @@ -190,7 +192,9 @@ int of_overlay_apply_tree(struct device_node *root, > goto out_err; > > /* Copy symbols from resolved overlay to base device tree */ > - of_overlay_apply_symbols(root, resolved); > + err = of_overlay_apply_symbols(root, resolved); > + if (err) > + goto out_err; If both checks need to be relaxed, the complete patch should be reverted I guess :-/ Thanks in advance for your comments. Best regards, Michael > > /* Copy nodes and properties from resolved overlay to root */ > for_each_child_of_node(resolved, fragment) {