Re: Re: Konsole issue

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On 2017/04/12 01:55 AM, deloptes wrote:
> Michele Calgaro wrote:
> 
>> Hi,
>> not sure if this can be helpful, but I noticed that if I build TDE locally
>> within a VM (debian) without using a clean chroot build environment, I
>> have similar issues with the refresh of Konsole (_ left randomly here and
>> there, I actually believe they are not underbars but part of characters
>> which is not cleared properly). Building in the same VM but in clean build
>> environment does not cause this issue. The difference between the two is
>> that when building locally packages are linked against the VM video
>> driver. All this to point out that perhaps the issue is indeed related to
>> video card support.
> 
> This somehow reminds me of my question about build environments. I created a
> chroot build environment for debugging and testing and no such issue is
> visible. Perhaps we could work out a "standard" that would be valid for
> all, based on our experience.
> 
> What do you mean by clean build environment BTW?
> 
> regards
> 
> 

Hi Emanoil,
by "clean build environment" I mean a chroot build environment that is independent of what packages are installed in my
system. Basically what you get by using pbuilder or debuild.
My next thing to do in TDE is publishing building scripts for Debian/Ubuntu as I mentioned a couple of months ago. I am
currently under very heavy work load and have had no time for TDE for a few weeks. Will let you know when the scripts
are ready for testing ;-)

cheers
  Michele


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