Quoting Chris Wilson (2020-04-15 08:37:07) > Quoting Francisco Jerez (2020-04-14 20:39:48) > > Chris Wilson <chris@xxxxxxxxxxxxxxxxxx> writes: > > > > > Quoting Chris Wilson (2020-04-14 17:14:23) > > >> Try to make RPS dramatically more responsive by shrinking the evaluation > > >> intervales by a factor of 100! The issue is as we now park the GPU > > >> rapidly upon idling, a short or bursty workload such as the composited > > >> desktop never sustains enough work to fill and complete an evaluation > > >> window. As such, the frequency we program remains stuck. This was first > > >> reported as once boosted, we never relinquished the boost [see commit > > >> 21abf0bf168d ("drm/i915/gt: Treat idling as a RPS downclock event")] but > > >> it equally applies in the order direction for bursty workloads that > > >> *need* low latency, like desktop animations. > > >> > > >> What we could try is preserve the incomplete EI history across idling, > > >> it is not clear whether that would be effective, nor whether the > > >> presumption of continuous workloads is accurate. A clearer path seems to > > >> treat it as symptomatic that we fail to handle bursty workload with the > > >> current EI, and seek to address that by shrinking the EI so the > > >> evaluations are run much more often. > > >> > > >> This will likely entail more frequent interrupts, and by the time we > > >> process the interrupt in the bottom half [from inside a worker], the > > >> workload on the GPU has changed. To address the changeable nature, in > > >> the previous patch we compared the previous complete EI with the > > >> interrupt request and only up/down clock if both agree. The impact of > > >> asking for, and presumably, receiving more interrupts is still to be > > >> determined and mitigations sought. The first idea is to differentiate > > >> between up/down responsivity and make upclocking more responsive than > > >> downlocking. This should both help thwart jitter on bursty workloads by > > >> making it easier to increase than it is to decrease frequencies, and > > >> reduce the number of interrupts we would need to process. > > > > > > Another worry I'd like to raise, is that by reducing the EI we risk > > > unstable evaluations. I'm not sure how accurate the HW is, and I worry > > > about borderline workloads (if that is possible) but mainly the worry is > > > how the HW is sampling. > > > > > > The other unmentioned unknown is the latency in reprogramming the > > > frequency. At what point does it start to become a significant factor? > > > I'm presuming the RPS evaluation itself is free, until it has to talk > > > across the chip to send an interrupt. > > > -Chris > > > > At least on ICL the problem which this patch and 21abf0bf168d were > > working around seems to have to do with RPS interrupt delivery being > > inadvertently blocked for extended periods of time. Looking at the GPU > > utilization and RPS events on a graph I could see the GPU being stuck at > > low frequency without any RPS interrupts firing, for a time interval > > orders of magnitude greater than the EI we're theoretically programming > > today. IOW it seems like the real problem isn't that our EIs are too > > long, but that we're missing a bunch of them. > > > > The solution I was suggesting for this on IRC during the last couple of > > days wouldn't have any of the drawbacks you mention above, I'll send it > > to this list in a moment if the general approach seems okay to you: > > > > https://github.com/curro/linux/commit/f7bc31402aa727a52d957e62d985c6dae6be4b86 > > Confirmed that the PMINTRMSK is sufficiently delayed to cause problems. [ 68.462428] rcs0: UP interrupt not recorded for spinner, pm_iir:0, prev_up:2ee0, up_threshold:2c88, up_ei:2ee0 Have selftest \o/ FW fixes selftest. -Chris