Hi, On Mon, Jul 22, 2019 at 12:08:39PM +0100, Frediano Ziglio wrote: > The structure has no holes, adding this attribute could only > decrease efficiency. Why does it decrease efficiency? > Note that HashEntry structure is used for a large (8MB) array so > this won't affect much possible container size. > > Signed-off-by: Frediano Ziglio <fziglio@xxxxxxxxxx> > --- > server/glz-encoder-priv.h | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/server/glz-encoder-priv.h b/server/glz-encoder-priv.h > index 08dc007ce..7757f232c 100644 > --- a/server/glz-encoder-priv.h > +++ b/server/glz-encoder-priv.h > @@ -76,7 +76,7 @@ struct WindowImageSegment { > }; > > > -struct __attribute__ ((__packed__)) HashEntry { > +struct HashEntry { > uint32_t image_seg_idx; > uint32_t ref_pix_idx; > }; > -- > 2.20.1 > > _______________________________________________ > Spice-devel mailing list > Spice-devel@xxxxxxxxxxxxxxxxxxxxx > https://lists.freedesktop.org/mailman/listinfo/spice-devel
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