Re: [Qemu-devel] [RFC PATCH spice 1/2] QXL interface: add functions to identify monitors in the guest

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> 
> > > So, if I remember correctly, Gerd recommended returning this value from
> > > the function. But I think it needs more explanation here. What exactly
> > > is a "monitor_id" supposed to represent? It is not used in your follow-
> > > up qemu patch so it's hard to tell.
> > 
> > It's supposed to be the actual monitor_id that we use in SPICE to
> > identify the monitors. I've just spent quite some time looking up where
> > the monitor_id actually comes from, and it's actually set all the way
> > down in the driver (either xf86-video-qxl or the KMS driver in the
> > kernel) and passed through the monitors_config functions to SPICE
> > server.
> 
> How does all this monitors_config work currently in case multiple
> display channels are present?
> 
> There is the QXLInterface->client_monitors_config() callback.
> 
> There is the spice_qxl_monitors_config_async() function.
> 
> Both are linked to a display channel.  The server/client messages go
> through the main channel though ...
> 
> So what happens if a message from the client arrives?  Is that
> broadcasted as-is to all display channels?  The current qemu code
> (interface_client_monitors_config in spice-display.c, which is used with
> virtio-gpu) simply uses the head as index into the array, so it looks
> like spice-server doesn't do any filtering here (like only filling in
> the monitors which belong to the display channel).
> 

Yes, it is a broadcast but is a bug that is working only because the
message is handled only by Linux driver and in Linux configuration is
expected that there is only a QXL card supporting multiple monitor
(in this case the broadcast is equivalent to send only the monitor
for the given QXL card).

> spice_qxl_monitors_config_async() is never called with virtio-gpu,
> except when opengl is enabled.  In that case qemu simply sets
> QXLMonitorsConfig->count to 1 and fills in QXLMonitorsConfig->head[0]
> (see qemu_spice_gl_monitor_config in spice-display.c).  Which would be
> ok in case spice-server merges the configs from all channels before
> sending it off to the client.  Not sure this actually happens ...
> 

Yes, server send all the monitors together (or at least it should).
So client sends and receives all the monitor sizes at once.

> > Interstingly enough, that seems to be the ID we want to have in the
> > device_display_id attribute.  I expect (still need to look that up, I'm
> > out of time right now) that for virtio-gpu the ID is a bit different,
> 
> Keep in mind that multiple display devices don't really work right now,
> and possibly we need to fix not only spice but qemu too.
> 

What does not work at the moment? On Windows is normal to have multiple
QXL cards and is working for instance. We use QXL card and vGPU and is
not working that bad (beside the problem we are fixing here).

> > And yeah, I didn't use the id in the QEMU patches, as I didn't know
> > how, I expect Gerd to have some grand plans for it :)
> 
> IIRC the latest plan was to just keep things as is, plan with one
> channel per monitor for all future things, and just not support
> one-qxl-device-multihead in combination with multiple display channels.
> 
> Is that correct?
> 

Well, I think depends form the definition of "things". As we are
changing the code we are not "just keep things as is". But yes, for
the future we plan to support only one monitor per channel so
monitor_id == 0 (and so will be display_id == channel_id).
I suppose by "things" in "just keep things as is" you mean the
SPICE (client <-> server) protocol.

> I don't think we need the monitors_id in qemu then, qemu can simply use
> the channel_id (except for the legacy qxl case).
> 

Yes, and the channel_id is provided by Qemu to spice-server (as id of
the QXL interface) so there's no reason to ask to spice-server to provide
back channel_id.

> cheers,
>   Gerd
> 

Frediano
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