Re: [PATCH spice-server] glz-encoder: Avoid double byte swap sending image magic

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



On Mon, Jun 04, 2018 at 10:30:12AM +0100, Frediano Ziglio wrote:
> encode_32 already deals with endian, don't swap twice.
> Tested with a ppc64 server machine and a x64 client.
> 
> Signed-off-by: Frediano Ziglio <fziglio@xxxxxxxxxx>
> ---
>  server/glz-encoder.c | 2 +-
>  1 file changed, 1 insertion(+), 1 deletion(-)
> 
> diff --git a/server/glz-encoder.c b/server/glz-encoder.c
> index dba2cd12..3ad2b97c 100644
> --- a/server/glz-encoder.c
> +++ b/server/glz-encoder.c
> @@ -262,7 +262,7 @@ int glz_encode(GlzEncoderContext *opaque_encoder,
>      encoder->cur_image.id = dict_image->id;
>      encoder->cur_image.first_win_seg = dict_image->first_seg;
>  
> -    encode_32(encoder, GUINT32_TO_LE(LZ_MAGIC));
> +    encode_32(encoder, LZ_MAGIC);

What is interesting is that this was changed to fix some endianness
issues in 59c6c82, and encode_32 definition hasn't changed since then...
But I indeed agree that swapping should not be necessary.

Christophe

Attachment: signature.asc
Description: PGP signature

_______________________________________________
Spice-devel mailing list
Spice-devel@xxxxxxxxxxxxxxxxxxxxx
https://lists.freedesktop.org/mailman/listinfo/spice-devel

[Index of Archives]     [Linux ARM Kernel]     [Linux ARM]     [Linux Omap]     [Fedora ARM]     [IETF Annouce]     [Security]     [Bugtraq]     [Linux]     [Linux OMAP]     [Linux MIPS]     [ECOS]     [Asterisk Internet PBX]     [Linux API]     [Monitors]