> > From: Christophe de Dinechin <dinechin@xxxxxxxxxx> > > The proper C++ equivalent of > struct foo x; > memset(&x, 0, sizeof(x)); > is > struct foo x = {}; > > Not only is it shorter, it is also safer for any non-POD type, since > it will not overwrite vtable pointers, incorrectly zero > pointer-to-member fields, or clobber default initializations if any > was specified in the struct/class. So it is overall a good habit to > take to avoid mistakes if the C style was copy-pasted for C++ structs. > > Signed-off-by: Christophe de Dinechin <dinechin@xxxxxxxxxx> Acked-by: Frediano Ziglio <fziglio@xxxxxxxxxx> Frediano > --- > src/spice-streaming-agent.cpp | 4 +--- > 1 file changed, 1 insertion(+), 3 deletions(-) > > diff --git a/src/spice-streaming-agent.cpp b/src/spice-streaming-agent.cpp > index 7304576..acae939 100644 > --- a/src/spice-streaming-agent.cpp > +++ b/src/spice-streaming-agent.cpp > @@ -291,9 +291,7 @@ static void handle_interrupt(int intr) > > static void register_interrupts(void) > { > - struct sigaction sa; > - > - memset(&sa, 0, sizeof(sa)); > + struct sigaction sa = { }; > sa.sa_handler = handle_interrupt; > if ((sigaction(SIGINT, &sa, NULL) != 0) && > (sigaction(SIGTERM, &sa, NULL) != 0)) { _______________________________________________ Spice-devel mailing list Spice-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/spice-devel