From: Christophe de Dinechin <dinechin@xxxxxxxxxx> The proper C++ equivalent of struct foo x; memset(&x, 0, sizeof(x)); is struct foo x = {}; Not only is it shorter, it is also safer for any non-POD type, since it will not overwrite vtable pointers, incorrectly zero pointer-to-member fields, or clobber default initializations if any was specified in the struct/class. So it is overall a good habit to take to avoid mistakes if the C style was copy-pasted for C++ structs. Signed-off-by: Christophe de Dinechin <dinechin@xxxxxxxxxx> --- src/spice-streaming-agent.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/src/spice-streaming-agent.cpp b/src/spice-streaming-agent.cpp index 7304576..acae939 100644 --- a/src/spice-streaming-agent.cpp +++ b/src/spice-streaming-agent.cpp @@ -291,9 +291,7 @@ static void handle_interrupt(int intr) static void register_interrupts(void) { - struct sigaction sa; - - memset(&sa, 0, sizeof(sa)); + struct sigaction sa = { }; sa.sa_handler = handle_interrupt; if ((sigaction(SIGINT, &sa, NULL) != 0) && (sigaction(SIGTERM, &sa, NULL) != 0)) { -- 2.13.5 (Apple Git-94) _______________________________________________ Spice-devel mailing list Spice-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/spice-devel