Re: [PATCH spice-server v8 01/12] Convert RedChannel hierarchy to GObject

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.....

> diff --git a/server/red-channel.h b/server/red-channel.h
> index 5299646..f95151c 100644
> --- a/server/red-channel.h
> +++ b/server/red-channel.h
> @@ -24,6 +24,7 @@
>  
>  #include <pthread.h>
>  #include <limits.h>
> +#include <glib-object.h>
>  #include <common/ring.h>
>  #include <common/marshaller.h>
>  
> @@ -34,6 +35,8 @@
>  #include "stat.h"
>  #include "red-pipe-item.h"
>  
> +G_BEGIN_DECLS
> +
>  typedef struct SpiceDataHeaderOpaque SpiceDataHeaderOpaque;
>  
>  typedef uint16_t (*get_msg_type_proc)(SpiceDataHeaderOpaque *header);
> @@ -125,23 +128,6 @@ typedef void (*channel_client_connect_proc)(RedChannel
> *channel, RedClient *clie
>  typedef void (*channel_client_disconnect_proc)(RedChannelClient *base);
>  typedef void (*channel_client_migrate_proc)(RedChannelClient *base);
>  
> -// TODO: add ASSERTS for thread_id  in client and channel calls
> -//
> -/*
> - * callbacks that are triggered from channel client stream events.
> - * They are called from the thread that listen to the stream events.
> - */
> -typedef struct {
> -    channel_configure_socket_proc config_socket;
> -    channel_disconnect_proc on_disconnect;
> -    channel_send_pipe_item_proc send_item;
> -    channel_alloc_msg_recv_buf_proc alloc_recv_buf;
> -    channel_release_msg_recv_buf_proc release_recv_buf;
> -    channel_handle_migrate_flush_mark_proc handle_migrate_flush_mark;
> -    channel_handle_migrate_data_proc handle_migrate_data;
> -    channel_handle_migrate_data_get_serial_proc
> handle_migrate_data_get_serial;
> -} ChannelCbs;
> -
>  
>  /*
>   * callbacks that are triggered from client events.
> @@ -153,107 +139,84 @@ typedef struct {
>      channel_client_migrate_proc migrate;
>  } ClientCbs;
>  
> -typedef struct RedChannelCapabilities {
> -    int num_common_caps;
> -    uint32_t *common_caps;
> -    int num_caps;
> -    uint32_t *caps;
> -} RedChannelCapabilities;
> -
>  static inline gboolean test_capability(const uint32_t *caps, int num_caps,
>  uint32_t cap)
>  {
>      return VD_AGENT_HAS_CAPABILITY(caps, num_caps, cap);
>  }
>  
> -typedef struct RedChannelClientLatencyMonitor {
> -    int state;
> -    uint64_t last_pong_time;
> -    SpiceTimer *timer;
> -    uint32_t id;
> -    int tcp_nodelay;
> -    int warmup_was_sent;
> +#define RED_TYPE_CHANNEL red_channel_get_type()
>  
> -    int64_t roundtrip;
> -} RedChannelClientLatencyMonitor;
> +#define RED_CHANNEL(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),
> RED_TYPE_CHANNEL, RedChannel))
> +#define RED_CHANNEL_CLASS(klass) \
> +    (G_TYPE_CHECK_CLASS_CAST((klass), RED_TYPE_CHANNEL, RedChannelClass))
> +#define RED_IS_CHANNEL(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),
> RED_TYPE_CHANNEL))
> +#define RED_IS_CHANNEL_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass),
> RED_TYPE_CHANNEL))
> +#define RED_CHANNEL_GET_CLASS(obj) \
> +    (G_TYPE_INSTANCE_GET_CLASS((obj), RED_TYPE_CHANNEL, RedChannelClass))
>  
> -typedef struct RedChannelClientConnectivityMonitor {
> -    int state;
> -    uint32_t out_bytes;
> -    uint32_t in_bytes;
> -    uint32_t timeout;
> -    SpiceTimer *timer;
> -} RedChannelClientConnectivityMonitor;
> -
> -struct RedChannel {
> -    uint32_t type;
> -    uint32_t id;
> -
> -    uint32_t refs;
> -
> -    RingItem link; // channels link for reds
> -
> -    const SpiceCoreInterfaceInternal *core;
> -    int handle_acks;
> -
> -    // RedChannel will hold only connected channel clients (logic - when
> pushing pipe item to all channel clients, there
> -    // is no need to go over disconnect clients)
> -    // . While client will hold the channel clients till it is destroyed
> -    // and then it will destroy them as well.
> -    // However RCC still holds a reference to the Channel.
> -    // Maybe replace these logic with ref count?
> -    // TODO: rename to 'connected_clients'?
> -    GList *clients;
> +typedef struct RedChannel RedChannel;
> +typedef struct RedChannelClass RedChannelClass;
> +typedef struct RedChannelPrivate RedChannelPrivate;
>  
> -    OutgoingHandlerInterface outgoing_cb;
> -    IncomingHandlerInterface incoming_cb;
> +struct RedChannel
> +{
> +    GObject parent;
>  
> -    ChannelCbs channel_cbs;
> -    ClientCbs client_cbs;
> +    RedChannelPrivate *priv;
> +};
>  
> -    RedChannelCapabilities local_caps;
> -    uint32_t migration_flags;
> +struct RedChannelClass
> +{
> +    GObjectClass parent_class;
>  
> -    void *data;
> +    /* subclasses must implement either handle_message(), or both parser()
> and
> +     * handle_parsed() */
> +    channel_handle_message_proc handle_message;
> +    spice_parse_channel_func_t parser;
> +    channel_handle_parsed_proc handle_parsed;
>  
> -    // TODO: when different channel_clients are in different threads from
> Channel -> need to protect!
> -    pthread_t thread_id;
> -    RedsState *reds;
> -#ifdef RED_STATISTICS
> -    StatNodeRef stat;
> -    uint64_t *out_bytes_counter;
> -#endif
> +    // TODO: add ASSERTS for thread_id  in client and channel calls
> +    /*
> +     * callbacks that are triggered from channel client stream events.
> +     * They are called from the thread that listen to the stream events.
> +     */
> +    channel_configure_socket_proc config_socket;
> +    channel_disconnect_proc on_disconnect;
> +    channel_send_pipe_item_proc send_item;
> +    channel_alloc_msg_recv_buf_proc alloc_recv_buf;
> +    channel_release_msg_recv_buf_proc release_recv_buf;
> +    channel_handle_migrate_flush_mark_proc handle_migrate_flush_mark;
> +    channel_handle_migrate_data_proc handle_migrate_data;
> +    channel_handle_migrate_data_get_serial_proc
> handle_migrate_data_get_serial;
>  };
>  
>  #define FOREACH_CLIENT(_channel, _iter, _data) \
> -    GLIST_FOREACH((_channel ? RED_CHANNEL(_channel)->clients : NULL), \
> +    GLIST_FOREACH((_channel ? red_channel_get_clients(RED_CHANNEL(_channel))
> : NULL), \
>                    _iter, RedChannelClient, _data)
>  
> -#define RED_CHANNEL(Channel) ((RedChannel *)(Channel))
> +/* Red Channel interface */
>  
> -/* if one of the callbacks should cause disconnect, use red_channel_shutdown
> and don't
> - * explicitly destroy the channel */
> -RedChannel *red_channel_create(int size,
> -                               RedsState *reds,
> -                               const SpiceCoreInterfaceInternal *core,
> -                               uint32_t type, uint32_t id,
> -                               int handle_acks,
> -                               channel_handle_message_proc handle_message,
> -                               const ChannelCbs *channel_cbs,
> -                               uint32_t migration_flags);
> +typedef struct RedChannelCapabilities {
> +    int num_common_caps;
> +    uint32_t *common_caps;
> +    int num_caps;
> +    uint32_t *caps;
> +} RedChannelCapabilities;
> +
> +GType red_channel_get_type(void) G_GNUC_CONST;
>  
>  /* alternative constructor, meant for marshaller based (inputs,main)
>  channels,
>   * will become default eventually */
> +/*
>  RedChannel *red_channel_create_parser(int size,
>                                        RedsState *reds,
>                                        const SpiceCoreInterfaceInternal
>                                        *core,
>                                        uint32_t type, uint32_t id,
> -                                      int handle_acks,
> +                                      gboolean handle_acks,
>                                        spice_parse_channel_func_t parser,
>                                        channel_handle_parsed_proc
>                                        handle_parsed,
> -                                      const ChannelCbs *channel_cbs,
>                                        uint32_t migration_flags);
> -void red_channel_ref(RedChannel *channel);
> -void red_channel_unref(RedChannel *channel);
> +                                      */
>  void red_channel_add_client(RedChannel *channel, RedChannelClient *rcc);
>  void red_channel_remove_client(RedChannel *channel, RedChannelClient *rcc);
>  
> @@ -264,11 +227,6 @@ void red_channel_register_client_cbs(RedChannel
> *channel, const ClientCbs *clien
>  void red_channel_set_common_cap(RedChannel *channel, uint32_t cap);
>  void red_channel_set_cap(RedChannel *channel, uint32_t cap);
>  
> -// TODO: tmp, for channels that don't use RedChannel yet (e.g., snd
> channel), but
> -// do use the client callbacks. So the channel clients are not connected
> (the channel doesn't
> -// have list of them, but they do have a link to the channel, and the client
> has a list of them)
> -RedChannel *red_channel_create_dummy(int size, RedsState *reds, uint32_t
> type, uint32_t id);
> -
>  int red_channel_is_connected(RedChannel *channel);
>  
>  /* seamless migration is supported for only one client. This routine
> @@ -332,6 +290,9 @@ void red_channel_receive(RedChannel *channel);
>  void red_channel_send(RedChannel *channel);
>  // For red_worker
>  void red_channel_disconnect(RedChannel *channel);
> +void red_channel_connect(RedChannel *channel, RedClient *client,
> +                         RedsStream *stream, int migration, int
> num_common_caps,
> +                         uint32_t *common_caps, int num_caps, uint32_t
> *caps);
>  
>  /* return the sum of all the rcc pipe size */
>  uint32_t red_channel_max_pipe_size(RedChannel *channel);
> @@ -344,8 +305,36 @@ uint32_t red_channel_sum_pipes_size(RedChannel
> *channel);
>  typedef void (*channel_client_callback)(RedChannelClient *rcc);
>  typedef void (*channel_client_callback_data)(RedChannelClient *rcc, void
>  *data);
>  void red_channel_apply_clients(RedChannel *channel, channel_client_callback
>  v);
> -void red_channel_apply_clients_data(RedChannel *channel,
> channel_client_callback_data v, void * data);
> +void red_channel_apply_clients_data(RedChannel *channel,
> channel_client_callback_data v,
> +                                    void *data);
> +GList *red_channel_get_clients(RedChannel *channel);
> +guint red_channel_get_n_clients(RedChannel *channel);
>  struct RedsState* red_channel_get_server(RedChannel *channel);
> +SpiceCoreInterfaceInternal* red_channel_get_core_interface(RedChannel
> *channel);
> +
> +/* channel callback function */
> +int red_channel_config_socket(RedChannel *self, RedChannelClient *rcc);
> +void red_channel_on_disconnect(RedChannel *self, RedChannelClient *rcc);
> +void red_channel_send_item(RedChannel *self, RedChannelClient *rcc,
> RedPipeItem *item);
> +uint8_t* red_channel_alloc_recv_buf(RedChannel *self, RedChannelClient *rcc,
> +                                    uint16_t type, uint32_t size);
> +void red_channel_release_recv_buf(RedChannel *self, RedChannelClient *rcc,
> +                                  uint16_t type, uint32_t size, uint8_t
> *msg);
> +int red_channel_handle_migrate_flush_mark(RedChannel *self, RedChannelClient
> *rcc);
> +int red_channel_handle_migrate_data(RedChannel *self, RedChannelClient *rcc,
> +                                    uint32_t size, void *message);
> +uint64_t red_channel_handle_migrate_data_get_serial(RedChannel *self,
> +                                                    RedChannelClient *rcc,
> +                                                    uint32_t size, void
> *message);
> +void red_channel_reset_thread_id(RedChannel *self);
> +StatNodeRef red_channel_get_stat_node(RedChannel *channel);
> +
> +/* FIXME: do these even need to be in RedChannel? It's really only used in
> + * RedChannelClient. Needs refactoring */

Wasn't this obvious even before ?
I really don't feel the need to state this that much.
RedChannel implements 3 interfaces: channel, channel client and client.

> +IncomingHandlerInterface* red_channel_get_incoming_handler(RedChannel
> *self);
> +OutgoingHandlerInterface* red_channel_get_outgoing_handler(RedChannel
> *self);
> +
> +RedChannelCapabilities* red_channel_get_local_capabilities(RedChannel
> *self);
>  
>  struct RedClient {
>      RedsState *reds;
> @@ -419,4 +408,6 @@ int red_channel_wait_all_sent(RedChannel *channel,
>  
>  #define CHANNEL_BLOCKED_SLEEP_DURATION 10000 //micro
>  
> +G_END_DECLS
> +
>  #endif

Frediano
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