Hi ----- Original Message ----- > > > > Hi > > > > ----- Original Message ----- > > > > > > > > Go through dispatcher and marshall scanout message. Since the > > > > marshaller > > > > and the QXL state are manipulated from different threads, add a mutex > > > > to > > > > protect the current scanout. > > > > > > > > Signed-off-by: Marc-André Lureau <marcandre.lureau@xxxxxxxxx> > > > > --- > > > > server/dcc-send.c | 25 +++++++++++++++++++++++++ > > > > server/dcc.c | 21 +++++++++++++++++++++ > > > > server/dcc.h | 6 ++++++ > > > > server/display-channel.c | 5 +++++ > > > > server/display-channel.h | 2 ++ > > > > server/red-channel.h | 2 ++ > > > > server/red-dispatcher.c | 8 ++++++++ > > > > server/red-dispatcher.h | 1 + > > > > server/red-worker.c | 13 +++++++++++++ > > > > server/reds.c | 1 + > > > > server/reds.h | 1 + > > > > 11 files changed, 85 insertions(+) > > > > > > > > diff --git a/server/dcc-send.c b/server/dcc-send.c > > > > index c3f79ef..fd4afa5 100644 > > > > --- a/server/dcc-send.c > > > > +++ b/server/dcc-send.c > > > > @@ -2339,6 +2339,28 @@ static void > > > > marshall_stream_activate_report(RedChannelClient *rcc, > > > > spice_marshall_msg_display_stream_activate_report(base_marshaller, > > > > &msg); > > > > } > > > > > > > > +static void marshall_gl_scanout(RedChannelClient *rcc, > > > > + SpiceMarshaller *m, > > > > + PipeItem *item) > > > > +{ > > > > + DisplayChannelClient *dcc = RCC_TO_DCC(rcc); > > > > + DisplayChannel *display_channel = DCC_TO_DC(dcc); > > > > + RedWorker *worker = display_channel->common.worker; > > > > + QXLInstance* qxl = red_worker_get_qxl(worker); > > > > + SpiceMsgDisplayGlScanoutUnix *so = &qxl->st->scanout; > > > > + > > > > + pthread_mutex_lock(&qxl->st->scanout_mutex); > > > > + > > > > + if (so->drm_dma_buf_fd == -1) > > > > + goto end; > > > > + > > > > > > I would prefer not having the goto if possible. > > > > Ok > > > > > Also I was wondering why we should reach this code if handle is invalid. > > > I think we should handle the error before of this point. > > > > The dmabuf fd could be reset by calling gl_scanout(fd=-1) before the > > message > > is sent. > > > > Ok, this is a requirement that was not clear. > So you say to dispatcher, please send this update but when the update is sent > you check again that everything is still valid. > This means that client can be possibly not that fast to handle changes to > scanout. > What happen if server send SCANOUT + DRAW + SCANOUT? > Client can than have all these messages queues up and you risk to send the > first scanout > with file descriptor of second one and you do a draw referring to the old > one. > Shouldn't you remove then all draw messages after the SCANOUT? > Or perhaps I didn't get the real reason. Yes, that's a valid concern. In practice, nothing terribly wrong happens since opengl accepts any texture coordinates, and the rendering depends on various parameters (wrap, clamp etc) I think I can address this with a serial/nframes number to discard updates. I'll take a look. > > > > > + red_channel_client_init_send_data(rcc, > > > > SPICE_MSG_DISPLAY_GL_SCANOUT_UNIX, NULL); > > > > + spice_marshall_msg_display_gl_scanout_unix(m, so); > > > > + > > > > +end: > > > > + pthread_mutex_unlock(&qxl->st->scanout_mutex); > > > > +} > > > > + > > > > static void begin_send_message(RedChannelClient *rcc) > > > > { > > > > DisplayChannelClient *dcc = RCC_TO_DCC(rcc); > > > > @@ -2450,6 +2472,9 @@ void dcc_send_item(DisplayChannelClient *dcc, > > > > PipeItem > > > > *pipe_item) > > > > marshall_stream_activate_report(rcc, m, > > > > report_item->stream_id); > > > > break; > > > > } > > > > + case PIPE_ITEM_TYPE_GL_SCANOUT: > > > > + marshall_gl_scanout(rcc, m, pipe_item); > > > > + break; > > > > default: > > > > spice_warn_if_reached(); > > > > } > > > > diff --git a/server/dcc.c b/server/dcc.c > > > > index 2568e24..3161375 100644 > > > > --- a/server/dcc.c > > > > +++ b/server/dcc.c > > > > @@ -556,6 +556,25 @@ static SurfaceDestroyItem > > > > *surface_destroy_item_new(RedChannel *channel, > > > > return destroy; > > > > } > > > > > > > > +PipeItem *dcc_gl_scanout_item_new(RedChannelClient *rcc, void *data, > > > > int > > > > num) > > > > +{ > > > > + GlScanoutUnixItem *item = spice_new(GlScanoutUnixItem, 1); > > > > + spice_return_val_if_fail(item != NULL, NULL); > > > > + > > > > + /* FIXME: on !unix peer, start streaming with a video codec */ > > > > + if (!reds_stream_is_plain_unix(rcc->stream) || > > > > + !red_channel_client_test_remote_cap(rcc, > > > > SPICE_DISPLAY_CAP_GL_SCANOUT)) { > > > > + spice_printerr("FIXME: client does not support GL scanout"); > > > > + red_channel_client_disconnect(rcc); > > > > + return NULL; > > > > + } > > > > + > > > > + red_channel_pipe_item_init(rcc->channel, &item->base, > > > > + PIPE_ITEM_TYPE_GL_SCANOUT); > > > > + > > > > + return PIPE_ITEM(item); > > > > +} > > > > + > > > > void dcc_destroy_surface(DisplayChannelClient *dcc, uint32_t > > > > surface_id) > > > > { > > > > DisplayChannel *display; > > > > @@ -1524,6 +1543,7 @@ static void > > > > release_item_after_push(DisplayChannelClient *dcc, PipeItem *item) > > > > case PIPE_ITEM_TYPE_IMAGE: > > > > image_item_unref((ImageItem *)item); > > > > break; > > > > + case PIPE_ITEM_TYPE_GL_SCANOUT: > > > > case PIPE_ITEM_TYPE_VERB: > > > > free(item); > > > > break; > > > > @@ -1598,6 +1618,7 @@ static void > > > > release_item_before_push(DisplayChannelClient *dcc, PipeItem *item) > > > > case PIPE_ITEM_TYPE_PIXMAP_RESET: > > > > case PIPE_ITEM_TYPE_INVAL_PALETTE_CACHE: > > > > case PIPE_ITEM_TYPE_STREAM_ACTIVATE_REPORT: > > > > + case PIPE_ITEM_TYPE_GL_SCANOUT: > > > > free(item); > > > > break; > > > > default: > > > > diff --git a/server/dcc.h b/server/dcc.h > > > > index 2a12226..22d236e 100644 > > > > --- a/server/dcc.h > > > > +++ b/server/dcc.h > > > > @@ -124,6 +124,10 @@ typedef struct SurfaceCreateItem { > > > > PipeItem pipe_item; > > > > } SurfaceCreateItem; > > > > > > > > +typedef struct GlScanoutUnixItem { > > > > + PipeItem base; > > > > +} GlScanoutUnixItem; > > > > + > > > > typedef struct ImageItem { > > > > PipeItem link; > > > > int refs; > > > > @@ -207,6 +211,8 @@ int > > > > dcc_clear_surface_drawables_from_pipe (DisplayCha > > > > int > > > > wait_if_used); > > > > int dcc_drawable_is_in_pipe > > > > (DisplayChannelClient *dcc, > > > > Drawable > > > > *drawable); > > > > +PipeItem * dcc_gl_scanout_item_new > > > > (RedChannelClient *rcc, > > > > + > > > > void > > > > *data, int num); > > > > > > > > typedef struct compress_send_data_t { > > > > void* comp_buf; > > > > diff --git a/server/display-channel.c b/server/display-channel.c > > > > index 3bf065c..43fddff 100644 > > > > --- a/server/display-channel.c > > > > +++ b/server/display-channel.c > > > > @@ -2149,3 +2149,8 @@ void > > > > display_channel_update_compression(DisplayChannel > > > > *display, DisplayChannelC > > > > spice_info("jpeg %s", display->enable_jpeg ? "enabled" : > > > > "disabled"); > > > > spice_info("zlib-over-glz %s", display->enable_zlib_glz_wrap ? > > > > "enabled" > > > > : "disabled"); > > > > } > > > > + > > > > +void display_channel_gl_scanout(DisplayChannel *display) > > > > +{ > > > > + red_channel_pipes_new_add_push(RED_CHANNEL(display), > > > > dcc_gl_scanout_item_new, NULL); > > > > +} > > > > diff --git a/server/display-channel.h b/server/display-channel.h > > > > index bf29cd3..346e61a 100644 > > > > --- a/server/display-channel.h > > > > +++ b/server/display-channel.h > > > > @@ -106,6 +106,7 @@ enum { > > > > PIPE_ITEM_TYPE_DESTROY_SURFACE, > > > > PIPE_ITEM_TYPE_MONITORS_CONFIG, > > > > PIPE_ITEM_TYPE_STREAM_ACTIVATE_REPORT, > > > > + PIPE_ITEM_TYPE_GL_SCANOUT, > > > > }; > > > > > > > > typedef struct MonitorsConfig { > > > > @@ -306,6 +307,7 @@ void > > > > display_channel_process_surface_cmd (DisplayCha > > > > int > > > > loadvm); > > > > void display_channel_update_compression > > > > (DisplayChannel *display, > > > > DisplayChannelClient > > > > *dcc); > > > > +void display_channel_gl_scanout > > > > (DisplayChannel *display); > > > > > > > > static inline int validate_surface(DisplayChannel *display, uint32_t > > > > surface_id) > > > > { > > > > diff --git a/server/red-channel.h b/server/red-channel.h > > > > index fbb93b7..3e51b3a 100644 > > > > --- a/server/red-channel.h > > > > +++ b/server/red-channel.h > > > > @@ -157,6 +157,8 @@ static inline int pipe_item_is_linked(PipeItem > > > > *item) > > > > return ring_item_is_linked(&item->link); > > > > } > > > > > > > > +#define PIPE_ITEM(item) ((PipeItem*)(item)) > > > > + > > > > > > Personally I hate this kind of warning killer. > > > I think can be removed easily. > > > > Fine (I prefer it obviously, especially once we have gobject..) > > > > That's one reason I don't like gobject, everything is everything else and > compiler does not complain much so is all up to the developer and tester. > > > > > > > > typedef uint8_t *(*channel_alloc_msg_recv_buf_proc)(RedChannelClient > > > > *channel, > > > > uint16_t type, > > > > uint32_t > > > > size); > > > > typedef int (*channel_handle_parsed_proc)(RedChannelClient *rcc, > > > > uint32_t > > > > size, uint16_t type, > > > > diff --git a/server/red-dispatcher.c b/server/red-dispatcher.c > > > > index 7fe74b6..3c173c8 100644 > > > > --- a/server/red-dispatcher.c > > > > +++ b/server/red-dispatcher.c > > > > @@ -968,6 +968,8 @@ void spice_gl_scanout(QXLInstance *qxl, > > > > { > > > > spice_return_if_fail(qxl != NULL); > > > > > > > > + pthread_mutex_lock(&qxl->st->scanout_mutex); > > > > + > > > > if (qxl->st->scanout.drm_dma_buf_fd != -1) { > > > > close(qxl->st->scanout.drm_dma_buf_fd); > > > > } > > > > @@ -980,6 +982,12 @@ void spice_gl_scanout(QXLInstance *qxl, > > > > .stride = stride, > > > > .drm_fourcc_format = format > > > > }; > > > > + > > > > + pthread_mutex_unlock(&qxl->st->scanout_mutex); > > > > + > > > > + /* FIXME: find a way to coallesce all pending SCANOUTs */ > > > > + dispatcher_send_message(&qxl->st->dispatcher->dispatcher, > > > > + RED_WORKER_MESSAGE_GL_SCANOUT, NULL); > > > > } > > > > > > > > SPICE_GNUC_VISIBLE > > > > diff --git a/server/red-dispatcher.h b/server/red-dispatcher.h > > > > index d99695d..cc60c10 100644 > > > > --- a/server/red-dispatcher.h > > > > +++ b/server/red-dispatcher.h > > > > @@ -88,6 +88,7 @@ enum { > > > > > > > > RED_WORKER_MESSAGE_MONITORS_CONFIG_ASYNC, > > > > RED_WORKER_MESSAGE_DRIVER_UNLOAD, > > > > + RED_WORKER_MESSAGE_GL_SCANOUT, > > > > > > > > RED_WORKER_MESSAGE_COUNT // LAST > > > > }; > > > > diff --git a/server/red-worker.c b/server/red-worker.c > > > > index 7d3cce3..dded97a 100644 > > > > --- a/server/red-worker.c > > > > +++ b/server/red-worker.c > > > > @@ -1283,6 +1283,14 @@ static void handle_dev_driver_unload(void > > > > *opaque, > > > > void *payload) > > > > worker->driver_cap_monitors_config = 0; > > > > } > > > > > > > > +static > > > > +void handle_dev_gl_scanout(void *opaque, void *payload) > > > > +{ > > > > + RedWorker *worker = opaque; > > > > + > > > > + display_channel_gl_scanout(worker->display_channel); > > > > +} > > > > + > > > > static int loadvm_command(RedWorker *worker, QXLCommandExt *ext) > > > > { > > > > RedCursorCmd *cursor_cmd; > > > > @@ -1520,6 +1528,11 @@ static void register_callbacks(Dispatcher > > > > *dispatcher) > > > > handle_dev_driver_unload, > > > > sizeof(RedWorkerMessageDriverUnload), > > > > DISPATCHER_NONE); > > > > + dispatcher_register_handler(dispatcher, > > > > + RED_WORKER_MESSAGE_GL_SCANOUT, > > > > + handle_dev_gl_scanout, > > > > + 0, > > > > + DISPATCHER_NONE); > > > > } > > > > > > > > > > > > diff --git a/server/reds.c b/server/reds.c > > > > index 09540ad..664fc5a 100644 > > > > --- a/server/reds.c > > > > +++ b/server/reds.c > > > > @@ -3226,6 +3226,7 @@ SPICE_GNUC_VISIBLE int > > > > spice_server_add_interface(SpiceServer *s, > > > > > > > > qxl = SPICE_CONTAINEROF(sin, QXLInstance, base); > > > > qxl->st = spice_new0(QXLState, 1); > > > > + pthread_mutex_init(&qxl->st->scanout_mutex, NULL); > > > > > > Mutex... that means this is accessed by multiple thread. > > > This change a bit the way worker works by default. > > > The reason is that spice_gl_scanout is called directly by Qemu and > > > the change is done in that thread. > > > However in this patch you also ask dispatcher to send the message. > > > I think would be much better to marshall the entire data (very few > > > actually) > > > > Marshalling a fd? it's a receipe for leaks. I think we marshall pointers > > today, I find it very wrong. > > > > You can dup for this. It's weird marshalling pointers but if you think is > the same process make sense. I haven't seen that pattern anywhere else. I don't think we handle shuting down the server anyway, and it probably leaks a lot already. But for newly written code, I'd rather not do this again and instead keep resource references in better controlled memory. > > > and send to dispatcher directly. > > > This will avoid the mutex and keep code more consistent. > > > > The mutex is useful if the caller want to change / take away the fd before > > it > > is sent. This is useful to have up to date image sent to the client. > > Obviously, this changed a little bit meanwhile, because qemu now waits for > > the client before continuing rendering. But it could still change this > > behaviour if it has a more recent complete renderning (after resize for > > example). This is the right approach: keep up to date data in main thread, > > while accessing it from worker thread. Much more obvious and less error > > prone. > > > > See above about queuing and possible problems. > > > > > qxl->st->scanout.drm_dma_buf_fd = -1; > > > > qxl->st->qif = SPICE_CONTAINEROF(interface, QXLInterface, > > > > base); > > > > red_dispatcher_init(qxl); > > > > diff --git a/server/reds.h b/server/reds.h > > > > index d0f95da..b90a38b 100644 > > > > --- a/server/reds.h > > > > +++ b/server/reds.h > > > > @@ -33,6 +33,7 @@ > > > > struct QXLState { > > > > QXLInterface *qif; > > > > struct RedDispatcher *dispatcher; > > > > + pthread_mutex_t scanout_mutex; > > > > SpiceMsgDisplayGlScanoutUnix scanout; > > > > struct AsyncCommand *gl_draw_async; > > > > }; > > > > > Frediano > _______________________________________________ > Spice-devel mailing list > Spice-devel@xxxxxxxxxxxxxxxxxxxxx > http://lists.freedesktop.org/mailman/listinfo/spice-devel > _______________________________________________ Spice-devel mailing list Spice-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/spice-devel