On Tue, Sep 01, 2015 at 12:09:23PM -0400, Frediano Ziglio wrote: > > > > On Tue, Sep 01, 2015 at 03:18:37PM +0100, Frediano Ziglio wrote: > > > GMutex usage in replay.c was not working so replace with plain pthread. > > > Avoid to use typedef twice for the same type. > > > > Looks like the logs for 2 different commits stuck together in a single > > commit ;) > > > > I can split it. > > > > > > > > Signed-off-by: Frediano Ziglio <fziglio@xxxxxxxxxx> > > > --- > > > server/tests/basic_event_loop.c | 8 ++++---- > > > server/tests/replay.c | 11 ++++++----- > > > 2 files changed, 10 insertions(+), 9 deletions(-) > > > > > > diff --git a/server/tests/basic_event_loop.c > > > b/server/tests/basic_event_loop.c > > > index e692f3a..89e05ad 100644 > > > --- a/server/tests/basic_event_loop.c > > > +++ b/server/tests/basic_event_loop.c > > > @@ -22,11 +22,11 @@ int debug = 0; > > > #define NOT_IMPLEMENTED printf("%s not implemented\n", __func__); > > > > > > > > > -typedef struct SpiceTimer { > > > +struct SpiceTimer { > > > SpiceTimerFunc func; > > > void *opaque; > > > guint source_id; > > > -} SpiceTimer; > > > +}; > > > > In my opinion, it would be less confusing to give it a different name > > than SpiceTimer since it's already used > > > > I think the intention of the header is to define an abstract structure > that shold be implemented by some code. The server/tests/basic_event_loop.c > implemented it defining the real structure. Ah right, forgot about that. ACK then. Christophe
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