I don't see why the fallback method should be the default. glCopyTexImage2D and glCopyPixels are equally broken with current Intel mesa/drivers (I'll be filing a bug). But sw rendering is correct. --- common/glc.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/common/glc.c b/common/glc.c index 91b295c..c1795de 100644 --- a/common/glc.c +++ b/common/glc.c @@ -1263,7 +1263,7 @@ void glc_copy_pixels(GLCCtx glc, int x_dest, int y_dest, int x_src, int y_src, i int recreate = 0; spice_assert(ctx); -#ifdef USE_COPY_PIXELS +#if 1 /* USE_COPY_PIXELS */ start_draw(ctx); if (ctx->pat) { glDisable(GL_TEXTURE_2D); -- 1.8.3.1 _______________________________________________ Spice-devel mailing list Spice-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/spice-devel