Andrei Thomaz wrote: > (nFrame 0) > (nLayerStep1 0) > (nLayerStep2 (/ 100 600)) > (nLayerStep3 0) > (nLayerStep4 0) [snip] > (set! nOpacityLayer1 (+ nOpacityLayer1 nLayerStep1) ) > (set! nOpacityLayer2 (+ nOpacityLayer2 nLayerStep2) ) > (set! nOpacityLayer3 (+ nOpacityLayer3 nLayerStep3) ) > (set! nOpacityLayer4 (+ nOpacityLayer4 nLayerStep4) ) The only variable that will have a changing value is nLayerStep2. The code you are showing has a value of 0 for the other three step values so the opacity value for those layers won't ever change. -- Cheers! Kevin. http://www.ve3syb.ca/ |"What are we going to do today, Borg?" Owner of Elecraft K2 #2172 |"Same thing we always do, Pinkutus: | Try to assimilate the world!" #include <disclaimer/favourite> | -Pinkutus & the Borg