OpenGL and matrox g400

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there is a patch available for the g400 that improves performance. get
it here:

http://www.matrox.com/mga/3d_gaming/patches_demos/patches.cfm

I'm not sure it was ever integrated into the dri tree or not.

Alex

--- Christopher Keller <ckeller@beamreachnetworks.com> wrote:
> This is one of those curious questions, not a big deal.
> 
> We're running some tests across our wireless broadband product here
> to
> measure loads, latency, etc. 
> 
> What better choice than a game? So I put up a tribes2 server and
> loaded
> up some clients. 
> 
> Why does Tribes2 run dog slow on a G400? I did the obligatory google
> search and it seems like people are definetly running it and I didn't
> see a lot about slow framerates. Does the G400 suck that bad or I am
> missing a tweak somewhere? I'm basically running at minimalist
> settings,
> 640x480, low fills, etc. 
> 
> display: :0.0  screen:0
> direct rendering: Yes
> server glx vendor string: SGI
> server glx version string: 1.2
> server glx extensions:
>     GLX_EXT_visual_info, GLX_EXT_visual_rating,
> GLX_EXT_import_context
> client glx vendor string: SGI
> client glx version string: 1.2
> client glx extensions:
>     GLX_EXT_visual_info, GLX_EXT_visual_rating,
> GLX_EXT_import_context
> GLX extensions:
>     GLX_EXT_visual_info, GLX_EXT_visual_rating,
> GLX_EXT_import_context
> OpenGL vendor string: VA Linux Systems Inc.
> OpenGL renderer string: Mesa DRI G400 20010321 AGP 1x x86/MMX/3DNow!
> OpenGL version string: 1.2 Mesa 3.4.2
> 
> 
> 
> 
> -- 
> Christopher Keller
> Systems Engineer
> "Want fixed-wireless broadband access? We're coming."
> BeamReach Networks -- Sunnyvale, CA
> 
> 
> 
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> xfree86-list@redhat.com
> https://listman.redhat.com/mailman/listinfo/xfree86-list
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