On Sat, Jun 29, 2019 at 09:55:33AM -0700, Paul E. McKenney wrote: > On Sat, Jun 29, 2019 at 05:12:36PM +0200, Andrea Parri wrote: > > Hi Steve, > > > > > As Paul stated, interrupts are synchronization points. Archs can only > > > play games with ordering when dealing with entities outside the CPU > > > (devices and other CPUs). But if you have assembly that has two stores, > > > and an interrupt comes in, the arch must guarantee that the stores are > > > done in that order as the interrupt sees it. > > > > Hopefully I'm not derailing the conversation too much with my questions > > ... but I was wondering if we had any documentation (or inline comments) > > elaborating on this "interrupts are synchronization points"? > > I don't know of any, but I would suggest instead looking at something > like the Hennessey and Patterson computer-architecture textbook. > > Please keep in mind that the rather detailed documentation on RCU is a > bit of an outlier due to the fact that there are not so many textbooks > that cover RCU. If we tried to replicate all of the relevant textbooks > in the Documentation directory, it would be quite a large mess. ;-) You know some developers considered it worth to develop formal specs in order to better understand concepts such as "synchronization" and "IRQs (processing)"! ... ;-) I still think that adding a few paragraphs (if only in informal prose) to explain that "interrupts are synchronization points" wouln't hurt. And you're right, I guess we may well start from a reference to H&P... Remark: we do have code which (while acknowledging that "interrupts are synchronization points") doesn't quite seem to "believe it", c.f., e.g., kernel/sched/membarrier.c:ipi_mb(). So, I guess the follow-up question would be "Would we better be (more) paranoid? ..." Thanks, Andrea