On 13.02.22 16:57, corbeille wrote:
Hello,
I did some additional tests.
And it seems the problem occurs when I have a second null sink. With
only one null sink, I don't have any problem. Weird.
So here is an example of the configuration that causes the problem :
1st shell:
$ pacmd load-module module-null-sink sink_name=MySink
$ pacmd load-module module-null-sink sink_name=MySink2
2nd shell:
$ gst-launch-1.0 pulsesrc device="alsa_input.usb-0d8c_C-
Media_USB_Headphone_Set-00.analog-mono" ! audioconvert ! audioresample
! pulsesink device=MySink
3rd shell:
$ gst-launch-1.0 pulsesrc device=MySink.monitor ! audio/x-
raw,channels=2 ! audioconvert ! audioresample ! opusenc ! oggmux !
shout2send ip=... port=... mount=... password=...
After 20 minutes, the sound becomes choppy and stop 4/5 minutes after.
You can notice that I don't use the second null sink.
Is it a normal behavior ? If so, how can I do to achieve this
configuration on my RPi (by using multi null sink) :
gst_input1 => MySink => gst output1
gst_input2 => MySink2 => gst output2
without any trouble ?
Thanks.
++
Jack
Le vendredi 11 février 2022 à 21:33 +0100, corbeille a écrit :
Hello,
I am using pulseaudio (version 12.2) to "join" two audio streams
created
with gstreamer (1.14.4) on a raspberry pi (Raspbian GNU/Linux 10
(buster)).
Here the real things :
In a first shell, i start with :
$ pacmd load-module module-null-sink sink_name=MySink
Then I use gstreamer to get the sound from my audio input (in an
other
shell) :
$ gst-launch-1.0 pulsesrc
device="alsa_input.usb-0d8c_C-Media_USB_Headphone_Set-00.analog-mono"
!
audioconvert ! audioresample ! pulsesink device=MySink
and I send this sound on an icecast server (in an other shell) :
$ gst-launch-1.0 pulsesrc device=MySink.monitor !
"audio/x-raw,channels=2" ! audioconvert ! audioresample ! opusenc !
oggmux ! shout2send ip=... port=... mount=... password=...
Everything is fine, but after 10 minutes, I get in the 3rd shell ($
gst-launch-1.0 pulsesrc device=MySink.monitor ! ...) a sequence of
messages like :
WARNING: from element /GstPipeline:pipeline0/GstPulseSrc:pulsesrc0:
Can't record audio fast enough
Additional debug info:
gstaudiobasesrc.c(849): gst_audio_base_src_create ():
/GstPipeline:pipeline0/GstPulseSrc:pulsesrc0:
Dropped 10080 samples. This is most likely because downstream can't
keep
up and is consuming samples too slowly.
WARNING: from element /GstPipeline:pipeline0/GstPulseSrc:pulsesrc0:
Can't record audio fast enough
Additional debug info:
gstaudiobasesrc.c(849): gst_audio_base_src_create ():
/GstPipeline:pipeline0/GstPulseSrc:pulsesrc0:
Dropped 34560 samples. This is most likely because downstream can't
keep
up and is consuming samples too slowly.
WARNING: from element /GstPipeline:pipeline0/GstPulseSrc:pulsesrc0:
Can't record audio fast enough
Additional debug info:
gstaudiobasesrc.c(849): gst_audio_base_src_create ():
/GstPipeline:pipeline0/GstPulseSrc:pulsesrc0:
Dropped 48000 samples. This is most likely because downstream can't
keep
up and is consuming samples too slowly.
...
The sound become glitchy and stop after 2 or 3 minutes.
According to the message, the stream after "pulsesrc
device=MySink.monitor" is too slow. But I don't understand why.
Do you know where is the problem in this setup and how to solve it ?
Thanks !
++
Jack
Hello,
have you tried with a more recent version of pulseaudio? 12.2 is pretty
old. You should use 15.0 or current git.
Regards
Georg