[PATCH] echo-cancel: Try to minimise in-flight chunks in snapshot latency

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



On 28.03.2017 12:02, Arun Raghavan wrote:
>
> On Mon, 27 Mar 2017, at 01:57 AM, Georg Chini wrote:
>> On 20.03.2017 08:25, Arun Raghavan wrote:
>>> On Thu, 9 Mar 2017, at 09:53 PM, Georg Chini wrote:
>>>> On 09.03.2017 17:14, Georg Chini wrote:
>>>>> On 09.03.2017 16:33, Arun Raghavan wrote:
>>>>>> On Thu, 9 Mar 2017, at 03:27 PM, Georg Chini wrote:
>>>>>>> On 09.03.2017 05:37, Arun Raghavan wrote:
>>>>>>>> We don't always know whether the in-flight memory chunks will be
>>>>>>>> rendered or skipped (if the source is not in RUNNING). This can
>>>>>>>> cause us
>>>>>>>> to have an erroneous estimate of drift, particularly when the
>>>>>>>> canceller
>>>>>>>> starts.
>>>>>>>>
>>>>>>>> To avoid this, we explicitly flush out the send and receive sides
>>>>>>>> of the
>>>>>>>> message queue of audio chunks going from the sink to the source before
>>>>>>>> trying to perform a resync.
>>>>>>>> ---
>>>>>>>>      src/modules/echo-cancel/module-echo-cancel.c | 7 ++++++-
>>>>>>>>      1 file changed, 6 insertions(+), 1 deletion(-)
>>>>>>>>
>>>>>>>> diff --git a/src/modules/echo-cancel/module-echo-cancel.c
>>>>>>>> b/src/modules/echo-cancel/module-echo-cancel.c
>>>>>>>> index dfd05b6..ed75e0c 100644
>>>>>>>> --- a/src/modules/echo-cancel/module-echo-cancel.c
>>>>>>>> +++ b/src/modules/echo-cancel/module-echo-cancel.c
>>>>>>>> @@ -683,8 +683,13 @@ static void do_resync(struct userdata *u) {
>>>>>>>>          pa_log("Doing resync");
>>>>>>>>             /* update our snapshot */
>>>>>>>> -    source_output_snapshot_within_thread(u, &latency_snapshot);
>>>>>>>> +    /* 1. Get sink input latency snapshot, might cause buffers to
>>>>>>>> be sent to source thread */
>>>>>>>> pa_asyncmsgq_send(u->sink_input->sink->asyncmsgq,
>>>>>>>> PA_MSGOBJECT(u->sink_input), SINK_INPUT_MESSAGE_LATENCY_SNAPSHOT,
>>>>>>>> &latency_snapshot, 0, NULL);
>>>>>>>> +    /* 2. Pick up any in-flight buffers (and discard if needed) */
>>>>>>>> +    while (pa_asyncmsgq_process_one(u->asyncmsgq))
>>>>>>>> +        ;
>>>>>>>> +    /* 3. Now get the source output latency snapshot */
>>>>>>>> +    source_output_snapshot_within_thread(u, &latency_snapshot);
>>>>>>>>             /* calculate drift between capture and playback */
>>>>>>>>          diff_time = calc_diff(u, &latency_snapshot);
>>>>>>> While taking a look at the patch I noticed something else in the
>>>>>>> do_resync().
>>>>>>> You are doing:
>>>>>>>
>>>>>>>         source_output_snapshot_within_thread(u, &latency_snapshot);
>>>>>>> pa_asyncmsgq_send(u->sink_input->sink->asyncmsgq,
>>>>>>> PA_MSGOBJECT(u->sink_input), SINK_INPUT_MESSAGE_LATENCY_SNAPSHOT,
>>>>>>> &latency_snapshot, 0, NULL);
>>>>>>>
>>>>>>> from the source thread. I tried something similar in module loopback
>>>>>>> and
>>>>>>> found that you should not send a message to the sink thread from there.
>>>>>>>
>>>>>>> At least for bluetooth it looks like input and output is done in the
>>>>>>> same thread,
>>>>>>> so the pa_asyncmsg_send() will hang. I tested it with my headset and it
>>>>>>> hangs
>>>>>>> indeed.
>>>>>> Interesting. Do you mean for HSP, or HFP, or ...?
>>>>>>
>>>>>> -- Arun
>>>>> HSP, native backend. As I said, I had the same problem in
>>>>> module-loopback.
>>>> This was the command I issued:
>>>>
>>>> pacmd load-module module-echo-cancel source_name=echo_cancel_source
>>>> sink_name=echo_cancel_sink aec_method=webrtc use_volume_sharing=false
>>>> adjust_time=2 sink_master=bluez_sink.0C_E0_E4_31_23_2D.headset_head_unit
>>>> source_master=bluez_source.0C_E0_E4_31_23_2D.headset_head_unit
>>>>
>>>> After that you had to kill pulseaudio with kill -9.
>>> So you're right of course. However, the problem itself predates the
>>> patch, so I'd like to decouple the review of this with fixing the issues
>>> of sink and source being on the same thread.
>>>
>>> I'm not sure what we should be doing there. Maybe a check to compare
>>> asyncmsgq of the sink input with pa_thread_mq_get(), and if they're the
>>> same, call an _in_thread() version of get sink latency snapshot.
>>>
>>> -- Arun
>> Hi,
>>
>> sorry for the late reply, I have been extremely busy the last two weeks.
>> Can't you move the while (pa_asyncmsgq_process_one(u->asyncmsgq))
>> into source_output_snapshot_within_thread() and call do_resync() from
>> the main thread?
> This might not be reliable enough -- you'll notice request resync gets
> set as soon as there is a sink underrun, and we want to make sure it's
> processed before the next run of the canceller.
>
> -- Arun

OK, since you want to decouple the bug from the review,
go ahead and apply your patch.

Comparing sink->asyncmsgq to source->asyncmsgq and using the
in_thread version of the snapshot if they are equal might be a
workaround for the bug.

I took a look at what you are doing to synchronize the streams and
I don't really understand it. You are doing different adjustments in
several places and I believe this is not a good idea. Re-sampling should
be exact enough if you apply the logic I am using in module-loopback.
Then you would only need some special handling for the underrun case
and even that would not be necessary if it is acceptable that the streams
are out-of-sync for a few seconds.

But maybe I just don't understand the code well enough.

Regards
             Georg



[Index of Archives]     [Linux Audio Users]     [AMD Graphics]     [Linux USB Devel]     [Linux Audio Users]     [Yosemite News]     [Linux Kernel]     [Linux SCSI]

  Powered by Linux