[PATCH] echo-cancel: Try to minimise in-flight chunks in snapshot latency

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On 09.03.2017 17:14, Georg Chini wrote:
> On 09.03.2017 16:33, Arun Raghavan wrote:
>>
>> On Thu, 9 Mar 2017, at 03:27 PM, Georg Chini wrote:
>>> On 09.03.2017 05:37, Arun Raghavan wrote:
>>>> We don't always know whether the in-flight memory chunks will be
>>>> rendered or skipped (if the source is not in RUNNING). This can 
>>>> cause us
>>>> to have an erroneous estimate of drift, particularly when the 
>>>> canceller
>>>> starts.
>>>>
>>>> To avoid this, we explicitly flush out the send and receive sides 
>>>> of the
>>>> message queue of audio chunks going from the sink to the source before
>>>> trying to perform a resync.
>>>> ---
>>>>    src/modules/echo-cancel/module-echo-cancel.c | 7 ++++++-
>>>>    1 file changed, 6 insertions(+), 1 deletion(-)
>>>>
>>>> diff --git a/src/modules/echo-cancel/module-echo-cancel.c 
>>>> b/src/modules/echo-cancel/module-echo-cancel.c
>>>> index dfd05b6..ed75e0c 100644
>>>> --- a/src/modules/echo-cancel/module-echo-cancel.c
>>>> +++ b/src/modules/echo-cancel/module-echo-cancel.c
>>>> @@ -683,8 +683,13 @@ static void do_resync(struct userdata *u) {
>>>>        pa_log("Doing resync");
>>>>           /* update our snapshot */
>>>> -    source_output_snapshot_within_thread(u, &latency_snapshot);
>>>> +    /* 1. Get sink input latency snapshot, might cause buffers to 
>>>> be sent to source thread */
>>>> pa_asyncmsgq_send(u->sink_input->sink->asyncmsgq, 
>>>> PA_MSGOBJECT(u->sink_input), SINK_INPUT_MESSAGE_LATENCY_SNAPSHOT, 
>>>> &latency_snapshot, 0, NULL);
>>>> +    /* 2. Pick up any in-flight buffers (and discard if needed) */
>>>> +    while (pa_asyncmsgq_process_one(u->asyncmsgq))
>>>> +        ;
>>>> +    /* 3. Now get the source output latency snapshot */
>>>> +    source_output_snapshot_within_thread(u, &latency_snapshot);
>>>>           /* calculate drift between capture and playback */
>>>>        diff_time = calc_diff(u, &latency_snapshot);
>>> While taking a look at the patch I noticed something else in the
>>> do_resync().
>>> You are doing:
>>>
>>>       source_output_snapshot_within_thread(u, &latency_snapshot);
>>> pa_asyncmsgq_send(u->sink_input->sink->asyncmsgq,
>>> PA_MSGOBJECT(u->sink_input), SINK_INPUT_MESSAGE_LATENCY_SNAPSHOT,
>>> &latency_snapshot, 0, NULL);
>>>
>>> from the source thread. I tried something similar in module loopback 
>>> and
>>> found that you should not send a message to the sink thread from there.
>>>
>>> At least for bluetooth it looks like input and output is done in the
>>> same thread,
>>> so the pa_asyncmsg_send() will hang. I tested it with my headset and it
>>> hangs
>>> indeed.
>> Interesting. Do you mean for HSP, or HFP, or ...?
>>
>> -- Arun
>
> HSP, native backend. As I said, I had the same problem in 
> module-loopback.
This was the command I issued:

pacmd load-module module-echo-cancel source_name=echo_cancel_source 
sink_name=echo_cancel_sink aec_method=webrtc use_volume_sharing=false 
adjust_time=2 sink_master=bluez_sink.0C_E0_E4_31_23_2D.headset_head_unit 
source_master=bluez_source.0C_E0_E4_31_23_2D.headset_head_unit

After that you had to kill pulseaudio with kill -9.



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