On Mon, 2017-07-03 at 21:01 +0300, Luiz Augusto von Dentz wrote: > Hi Georg, > > On Mon, Jul 3, 2017 at 8:32 PM, Georg Chini <georg at chini.tk> wrote: > > On 03.07.2017 17:51, Luiz Augusto von Dentz wrote: > > > > > > Hi Tanu, > > > > > > On Mon, Jul 3, 2017 at 5:05 PM, Tanu Kaskinen <tanuk at iki.fi> wrote: > > > > > > > > On Mon, 2017-07-03 at 16:09 +0300, Luiz Augusto von Dentz wrote: > > > > > > > > > > Hi Tanu, > > > > > > > > > > On Mon, Jun 19, 2017 at 4:29 PM, Tanu Kaskinen <tanuk at iki.fi> wrote: > > > > > > > > > > > > On Thu, 2017-05-25 at 11:36 +0300, Luiz Augusto von Dentz wrote: > > > > > > > + if (!r) { > > > > > > > + if (!pa_streq(err.name, DBUS_ERROR_UNKNOWN_METHOD)) { > > > > > > > + pa_log_error("Failed to acquire %s: %s", err.name, > > > > > > > err.message); > > > > > > > + return -1; > > > > > > > + } > > > > > > > + } else if ((dbus_message_get_args(r, NULL, > > > > > > > + DBUS_TYPE_UNIX_FD, &card->fd, > > > > > > > + DBUS_TYPE_BYTE, &card->codec, > > > > > > > > > > > > I don't know how dbus_message_get_args() works, but it seems likely > > > > > > that it can fail between setting card->fd and card->codec. We don't > > > > > > want to set card->fd if the operation fails, so I think we should read > > > > > > the values into local variables, and only update the card if the > > > > > > operation is successful. > > > > > > > > > > Will add separate variables just to be safe. > > > > > > > > > > > The codec value should be checked (it has to be CVSD). > > > > > > > > > > > > hf_audio_agent_new_connection() sets the transport state to PLAYING, > > > > > > but that's not done here. This was pointed out by Georg as well. In the > > > > > > previous discussion, he said that he'll send a patch related to this, > > > > > > but that hasn't happened... > > > > > > > > > > hf_audio_agent_new_connection is called for the main thread thus why > > > > > it can change the transport state, on the IO thread this would cause a > > > > > crash, in fact up to now all backends including A2DP do not set the > > > > > transport state from acquire callback directly for this very reason > > > > > which is why I decided to leave it be like this since perhaps we want > > > > > the caller to directly set the state which might make sense to change > > > > > in a separate patch. > > > > > > > > Is a separate patch forthcoming? Without such patch it looks like > > > > you're introducing a regression here. > > > > > > Don't follow your logic, regression to what? _None_ of the the > > > backends do set the transport state from the io thread, this is not > > > changing anything either with Connect or Acquire the behavior is > > > exactly the same in this regard. Im not saying we should not fix it, > > > but considering the current behavior is to wait for NewConnection > > > forever that is probably a much worse offender then having out of sync > > > transport state. > > > > > > A2DP also does a similar thing, though it return the fd in place it > > > only changes the transport state when D-Bus indicate so: > > > > > > if (pa_streq(key, "State")) { > > > pa_bluetooth_transport_state_t state; > > > > > > if (transport_state_from_string(value, &state) < 0) { > > > pa_log_error("Invalid state received: %s", value); > > > return; > > > } > > > > > > pa_bluetooth_transport_set_state(t, state); > > > > > > Unfortunately the Connect + NewConnection is racy, which should be > > > clear by now, this stayed for as long I remembered the ofono backend > > > exists, so I fixing things because they are not very reliable, > > > including ofono which got patched as well. > > > > > > > > > > > > > Hi, I don't understand the discussion. I think we don't want to set the > > state > > from the I/O thread. The transport state is set correctly from the main > > thread in all cases except for the AG role when using the native > > backend. The patch Tanu is referring to is here: > > > > https://patchwork.freedesktop.org/patch/155661/ Oh, so you did send a patch for this already. Sorry, I don't know how I missed it. > Great, that should work regardless of the backend. Btw is there a > chance the BLUETOOTH_MESSAGE_SET_TRANSPORT_PLAYING set but in the > meantime we disconnect/hup? It seems to me this is still racy, though > we can probably ensure setting to playing is valid by checking if > transport is active, but if the profile changes in the meantime this > might not work since the transport may have changed. It looks racy indeed, so some check should be added as you say. When shutting down or changing the profile, stop_thread() is always called. stop_thread() calls pa_thread_mq_done(), and this is where queued messages are processed. The transport hasn't been released yet at this point, but I think the transport release can be moved to happen before pa_thread_mq_done(), then you can check if u->transport is NULL. -- Tanu https://www.patreon.com/tanuk