On Sat, 2015-11-28 at 12:58 +0530, Deeps P wrote: > Hi Team, > > Thank you so much for your support. > i'm very new to pulseaudio. > > Would like to know more on > > 1. how the data is queued from client There is a per-stream buffer in the daemon for client audio. When the buffer fill level is low enough, pulseaudio sends a message to the client requesting for more audio. The client will then send that amount to the server. > 2. read by sink component which finally writes to Hw buffer of sound > card The sink thread wakes up periodically to read data from all streams connected to that sink. The aforementioned stream buffer should contain enough audio to satisfy the sink request. The sink mixes the audio it got from the streams and writes that to the hardware buffer. > 3. how the synchronization is acheived. I don't know what you mean. > Sorry i went through available stuffs online, but with respective > to code it is not much clear on exact steps. > As there is no sequence available to understand the design. Yes, the documentation isn't excellent... > It will be helpful if we can get more details w.r.t to code. May I ask why you are interested in this information? --Â Tanu