Cracky sound on some applications (underrun occurred)

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12.02.2015 01:38, nake wrote:
>> If that's USB audio and wine, then it is
>> https://bugs.freedesktop.org/show_bug.cgi?id=66962 (wrongly marked as
>> fixed, because the ALSA plugin still lies to the application in the case
>> when PulseAudio cannot satisfy the requested latency).
>>
>> A workaround is to change, in /etc/pulse/daemon.conf, two parameters:
>>
>> default-fragments = 4
>> default-fragment-size-msec = 5
>
> Thanks, this did fix the wine problem. However the native SDL game still
> does have the cracky sound.

This can probably be fixed by deleting the SDL library that comes with 
the game, so that it uses the system-wide copy. The difference is that 
the system-wide copy hopefully contains explicit support for PulseAudio.

-- 
Alexander E. Patrakov


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