--- src/pulse/channelmap.h | 36 ++++++++++++++++++------------------ src/pulse/context.h | 2 +- 2 files changed, 19 insertions(+), 19 deletions(-) diff --git a/src/pulse/channelmap.h b/src/pulse/channelmap.h index a6b93dd..8d62226 100644 --- a/src/pulse/channelmap.h +++ b/src/pulse/channelmap.h @@ -77,9 +77,9 @@ typedef enum pa_channel_position { PA_CHANNEL_POSITION_INVALID = -1, PA_CHANNEL_POSITION_MONO = 0, - PA_CHANNEL_POSITION_FRONT_LEFT, /* Apple, Dolby call this 'Left' */ - PA_CHANNEL_POSITION_FRONT_RIGHT, /* Apple, Dolby call this 'Right' */ - PA_CHANNEL_POSITION_FRONT_CENTER, /* Apple, Dolby call this 'Center' */ + PA_CHANNEL_POSITION_FRONT_LEFT, /**< Apple, Dolby call this 'Left' */ + PA_CHANNEL_POSITION_FRONT_RIGHT, /**< Apple, Dolby call this 'Right' */ + PA_CHANNEL_POSITION_FRONT_CENTER, /**< Apple, Dolby call this 'Center' */ /** \cond fulldocs */ PA_CHANNEL_POSITION_LEFT = PA_CHANNEL_POSITION_FRONT_LEFT, @@ -87,20 +87,20 @@ typedef enum pa_channel_position { PA_CHANNEL_POSITION_CENTER = PA_CHANNEL_POSITION_FRONT_CENTER, /** \endcond */ - PA_CHANNEL_POSITION_REAR_CENTER, /* Microsoft calls this 'Back Center', Apple calls this 'Center Surround', Dolby calls this 'Surround Rear Center' */ - PA_CHANNEL_POSITION_REAR_LEFT, /* Microsoft calls this 'Back Left', Apple calls this 'Left Surround' (!), Dolby calls this 'Surround Rear Left' */ - PA_CHANNEL_POSITION_REAR_RIGHT, /* Microsoft calls this 'Back Right', Apple calls this 'Right Surround' (!), Dolby calls this 'Surround Rear Right' */ + PA_CHANNEL_POSITION_REAR_CENTER, /**< Microsoft calls this 'Back Center', Apple calls this 'Center Surround', Dolby calls this 'Surround Rear Center' */ + PA_CHANNEL_POSITION_REAR_LEFT, /**< Microsoft calls this 'Back Left', Apple calls this 'Left Surround' (!), Dolby calls this 'Surround Rear Left' */ + PA_CHANNEL_POSITION_REAR_RIGHT, /**< Microsoft calls this 'Back Right', Apple calls this 'Right Surround' (!), Dolby calls this 'Surround Rear Right' */ - PA_CHANNEL_POSITION_LFE, /* Microsoft calls this 'Low Frequency', Apple calls this 'LFEScreen' */ + PA_CHANNEL_POSITION_LFE, /**< Microsoft calls this 'Low Frequency', Apple calls this 'LFEScreen' */ /** \cond fulldocs */ PA_CHANNEL_POSITION_SUBWOOFER = PA_CHANNEL_POSITION_LFE, /** \endcond */ - PA_CHANNEL_POSITION_FRONT_LEFT_OF_CENTER, /* Apple, Dolby call this 'Left Center' */ - PA_CHANNEL_POSITION_FRONT_RIGHT_OF_CENTER, /* Apple, Dolby call this 'Right Center */ + PA_CHANNEL_POSITION_FRONT_LEFT_OF_CENTER, /**< Apple, Dolby call this 'Left Center' */ + PA_CHANNEL_POSITION_FRONT_RIGHT_OF_CENTER, /**< Apple, Dolby call this 'Right Center */ - PA_CHANNEL_POSITION_SIDE_LEFT, /* Apple calls this 'Left Surround Direct', Dolby calls this 'Surround Left' (!) */ - PA_CHANNEL_POSITION_SIDE_RIGHT, /* Apple calls this 'Right Surround Direct', Dolby calls this 'Surround Right' (!) */ + PA_CHANNEL_POSITION_SIDE_LEFT, /**< Apple calls this 'Left Surround Direct', Dolby calls this 'Surround Left' (!) */ + PA_CHANNEL_POSITION_SIDE_RIGHT, /**< Apple calls this 'Right Surround Direct', Dolby calls this 'Surround Right' (!) */ PA_CHANNEL_POSITION_AUX0, PA_CHANNEL_POSITION_AUX1, @@ -135,15 +135,15 @@ typedef enum pa_channel_position { PA_CHANNEL_POSITION_AUX30, PA_CHANNEL_POSITION_AUX31, - PA_CHANNEL_POSITION_TOP_CENTER, /* Apple calls this 'Top Center Surround' */ + PA_CHANNEL_POSITION_TOP_CENTER, /**< Apple calls this 'Top Center Surround' */ - PA_CHANNEL_POSITION_TOP_FRONT_LEFT, /* Apple calls this 'Vertical Height Left' */ - PA_CHANNEL_POSITION_TOP_FRONT_RIGHT, /* Apple calls this 'Vertical Height Right' */ - PA_CHANNEL_POSITION_TOP_FRONT_CENTER, /* Apple calls this 'Vertical Height Center' */ + PA_CHANNEL_POSITION_TOP_FRONT_LEFT, /**< Apple calls this 'Vertical Height Left' */ + PA_CHANNEL_POSITION_TOP_FRONT_RIGHT, /**< Apple calls this 'Vertical Height Right' */ + PA_CHANNEL_POSITION_TOP_FRONT_CENTER, /**< Apple calls this 'Vertical Height Center' */ - PA_CHANNEL_POSITION_TOP_REAR_LEFT, /* Microsoft and Apple call this 'Top Back Left' */ - PA_CHANNEL_POSITION_TOP_REAR_RIGHT, /* Microsoft and Apple call this 'Top Back Right' */ - PA_CHANNEL_POSITION_TOP_REAR_CENTER, /* Microsoft and Apple call this 'Top Back Center' */ + PA_CHANNEL_POSITION_TOP_REAR_LEFT, /**< Microsoft and Apple call this 'Top Back Left' */ + PA_CHANNEL_POSITION_TOP_REAR_RIGHT, /**< Microsoft and Apple call this 'Top Back Right' */ + PA_CHANNEL_POSITION_TOP_REAR_CENTER, /**< Microsoft and Apple call this 'Top Back Center' */ PA_CHANNEL_POSITION_MAX } pa_channel_position_t; diff --git a/src/pulse/context.h b/src/pulse/context.h index 6b5ad17..b2d4133 100644 --- a/src/pulse/context.h +++ b/src/pulse/context.h @@ -265,7 +265,7 @@ pa_time_event* pa_context_rttime_new(pa_context *c, pa_usec_t usec, pa_time_even * mainloop->time_restart). \since 0.9.16 */ void pa_context_rttime_restart(pa_context *c, pa_time_event *e, pa_usec_t usec); -/* Return the optimal block size for passing around audio buffers. It +/** Return the optimal block size for passing around audio buffers. It * is recommended to allocate buffers of the size returned here when * writing audio data to playback streams, if the latency constraints * permit this. It is not recommended writing larger blocks than this -- 1.7.4.1