On 05/25/2011 03:03 PM, Colin Guthrie wrote: > If you could give more details I can advice more. > > Keep in mind that the Airport support is still rather rubbish in lots of > ways (I say this as the author!) and does still need work. Timing and > buffering in particular. I finally managed to get it working. I was probably not operating the GUI applet properly. The Airport is now able to play the audio sent to it via PA. But as you point out, there are issues with timing and buffering which lead to extremely choppy sound that is basically unusable. The raop_play tool, however, has no such problems and works perfectly. In fact, I can have it use a pipe as a source, and have PA use that pipe as the sink, thus streaming all audio to the Airport. This would be fine for just playing continuous music, but unfortunately it does not work well with non-trivial use cases such as pausing and restarting the audio, multiple sources, etc. due to the fifo nature of the pipe (for example, it will play remaining data in the pipe before playing new incoming data leading to unsynchronized audio from video playback). You mentioned that some work is needed to tidy up the protocol. Should it not be possible to create a PA raop sink by simply copying the protocol implementation from raop_play? I looked at the raop_play code and the functions implemention the actualy sending the receiving of data are quite simple. Or are there other complications in writing the PA sink? I'm not familiar with the details of the timing/buffering issues you mention nor with how PA works, but is this issue something inherent in PA, or do you think raop_play explicitly solves it? Thanks, Aditya