[PATCH] SSE/MMX/ARM: Fix high frequency noise with unusual number of channels

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We have got three confirmations that the patch is working in the bug 
below, so I believe it can be safely applied to both master and 
stable-queue.

On 2010-10-08 19:00, David Henningsson wrote:
> I would kindly ask for comments for this patch before applying, just
> double-check that I thought the right way when fixing this one.
>
> BugLink: https://launchpad.net/bugs/445849
>
> In the assembly optimized versions of SSE, a noise could occur when the
> number of channels were 3,5,6 or 7. For MMX and ARM, this could occur
> when the number of channels were 3.
>
> Signed-off-by: David Henningsson <david.henningsson at canonical.com>
>
>
>
> _______________________________________________
> pulseaudio-discuss mailing list
> pulseaudio-discuss at mail.0pointer.de
> https://tango.0pointer.de/mailman/listinfo/pulseaudio-discuss


-- 
David Henningsson, Canonical Ltd.
http://launchpad.net/~diwic



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