Just recently I noticed my wine games weren't outputting sound. After some trouble-shooting (and remembering old issues I'd seen on this list), I realized that starting them with pavucontrol on fixed the sound, it would work just fine. I refer to [1] and [2] where Colin says this would be due to the reduction in latency. One workaround to this is tsched=0, but I haven't needed that before for ages. I'm on pulseaudio 0.9.22, just upgraded, also just upgraded wine to 1.3.8. However I can't seem to find a combination of downgraded packages (0.9.21 and 1.3.6 respectively, which used to work) which can make things work without pavucontrol again. Could this be affected by for example lib32-alsa-lib or alsa-lib or alsa-utils (lib32-alsa-utils as well)? I'd rather not hardcode tsched=0 because I'm on a laptop =). Please let me know what other things I can do to debug, would a log be helpful (since the issue is pretty certainly the latency control), or should I get a wine log instead. That would probably be a waste of time since winealsa isn't maintained currently I believe.