Memory grows linearly with PJSUA 2.4.5 when making a call

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Hi

I am trying to use PJSUA for a desktop soft phone on Windows 8 x64, PJSUA is compiled on 32 bits, I have used as starting point the example found in the sources, simple_pjsua.c, but for some reason the memory consumption grows linearly when I start a call and on hangup the memory remains occupied. Only when I destroy completely PJSUA library the memory is released. Does anyone encountered this situation and found a solution for it ?

thanks
Bogdan


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