Hi all.I'm trying to play a ring tone when an incomming call is there. I'm using the CMdaAudioPlayerUtility API and it just work fine the first time, i can hear a .wav audio file in the loudspeaker, but after I finish with this call, and there's a second incomming call my ring tone it's gone. I'm dong something like this: _LIT(tono,"ring.wav");CPlayer *player = CPlayer::NewL(tono); //on_incoming_call callback....pjsua_call_answer(call_id, 180, NULL, NULL); player->Play();.... //on_call_state callback......if (ci.state == PJSIP_INV_STATE_DISCONNECTED) { if (call_id == g_call_id){ g_call_id = -1; player->Stop(); }..... Do you think i'm missing something? Is there any other better option to do this? I'm using VAS. Thanks & Regards _________________________________________________________________ Prefiero un d?a sin coche que sin Messenger www.vivirmessenger.com -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.pjsip.org/pipermail/pjsip_lists.pjsip.org/attachments/20100224/36238dc3/attachment.html>