Segmentation fault in resample_port.c

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Sorry, just recheck this and realized this is bug of resample port,
when frame from the downport is non-audio type, the resample port copy
the frame returned from downport carelessly. It's just been fixed and
committed into the latest SVN (r1955).

Thanks for the report!

Regards,
nanang


2008/5/14 Mathieu Monney <zittix_all at xwaves.net>:
> Thank you for your answer.
>
> Well I'm working with mono-audio. I'm using the stock PJSUA app with my
> audio driver. So I think it's mono audio.
>
> I have just tried with the latest SVN version and it gives me exactly
> the same error. I actually found the bug. I'm only allowing to open the
> device at 8000 Hz. But PJSUA want a clock rate of 16000 Hz (don't know
> why, seems to be config related). So there should be up/down sampling of
> factor 2. When I'm playing audio, PJSUA need to downsample the audio to
> 8000 Hz. The frame size (mono or stereo it doesn't matter) should half
> the frame size of the original audio data. The bug is here.
>
> In resample_port.c of the latest SVN version, in function
> resample_get_frame(), there is the following line:
>
> tmp_frame.size = rport->dn_port->info.bytes_per_frame;
>
> As I understand it tells that the size of the frame is equal to the
> master conf port frame size. Actually the master conf port sampling rate
> is 16000 which twice the frame size of my audio driver. After that, the
> line:
>
> status = pjmedia_port_get_frame( rport->dn_port, &tmp_frame);
>
> gets the frame with the wrong size (it doesn't seg fault here).
>
> and then the down sampling process is done and the segfault appear. So I
> think (I'm sure I'm missing something but what ?) there is confusion in
> frame size in the down sampling stuffs.
>
> If I allocate a buffer of twice the frame size in my audio driver it fix
> the seg fault but then the audio is corrupt..
>
> Any clues appreciated :-)!
>
> Cheers,
>
> Mathieu
>
> Benny Prijono a ?crit :
>> On Tue, May 13, 2008 at 12:57 PM, Mathieu Monney <zittix_all at xwaves.net> wrote:
>>
>>> Hi,
>>>
>>>  I'm trying to develop a gstreamer audio back-end for PJSIP but I get a
>>>  seg fault in the resampling stuffs When I use the rec/play examples my
>>>  audio driver works just fine but when I'm using pjsua it seg fault.
>>>
>>
>> Yep. The rec/play samples don't use resample.
>>
>>
>>>  I'm using PJSIP release 0.8.0. The seg fault comes from the fact that in
>>>  the resampling port the frame size in byte is equal to twice the frame
>>>  size in my audio driver.
>>>
>>>  In the resample_get_frame() function in file resample_port.c at line 177
>>>  the size is equal to 320 (for my case). In my audio driver I compute the
>>>  frame size as following:
>>>  samples_per_frame*(bits_per_sample>>3)*channel_count
>>>
>>>  which gives half the value above. But my computation seems correct. Is a
>>>  bug or am I missing something ?
>>>
>>>
>>
>> Well which one is correct is indeed the question. Are you working with
>> non-mono audio?
>>
>> In version 0.8 and older, the convention about samples_per_frame value
>> was not clear when channel_count is non-mono. That is, say if the
>> audio is stereo, does the samples_per_frame value represent the
>> combined/2-channels frame length, or does it only represent the size
>> of the mono frame. If I recall correctly some objects in pjmedia used
>> different convention hence probably what you saw.
>>
>> The convention that has been established now (in SVN version) is the
>> samples_per_frame represents the total length of the frame, that is
>> it's equal to mono_count*channel_count (Nanang can correct me if I'm
>> wrong). So because of this you may be better working with the SVN
>> version instead.
>>
>> Cheers
>>  Benny
>>
>>
>>>  Thank you.
>>>
>>>  Mathieu
>>>
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>>>
>>>
>>
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>
>
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