Deadlocks

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I am suspecting
that i get deadlock when
a callback (on_call_state is called..)
where i am calling  call_get_info()
and then while callback is inside call_get_info..
(call_get_info not returned value yet)..
context switches to my thread where another
call to py_pjsua is called
for example call_make_call
or player_destroy.. maybe calling those functions
causes double entry of call call_get_info or other function...
which leads to a deadlock.

Can this scenario be thue?






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