Yeah, unfortunately the buddy concept in pjsua currently only works for presence, and have not yet extended for calls (for example, we cannot see whether a particular call was made to/from an existing buddy). So yeah, it's got to be implemented at application's code for now. cheers, -benny Thomas Plotkowiak wrote: > Hi Benny, > > Thats awsome I wasnt expecting such a logic behind the connection call, > its great to hear that. > Btw. I implemented the "buddy" concept to represent all computers which > is much nicer than using a struct with ip adresses since its so not > voip-a-like ;), although without having a registrar server I wont be > able to see if they are online, but thats ok for the start i guess. > > The only thing missing is to make sure that the client does not connect > to himself, I guess there is no way by disabling that with some option > parameter? My solution to this is to find out the clients own ip and > when making the call simply do connect to all ips except his. > > Cheers and thanks for the help > Thomas > > > 2007/11/16, Benny Prijono <bennylp at pjsip.org <mailto:bennylp at pjsip.org>>: > > Thomas Plotkowiak wrote: > > A very basic problem but I struggle to find an elegant solution: > > > > I have a couple of PCs I want to connect in a conference, I would > like > > to connect them in a mesh manner so speaking of: > > > > A --- B > > | X | > > C ---- D > > > > > > So everybody is connected to everybody and sends his microphone > stream > > to those and receives his microphone stream from those. > > What I implemented so far was that each client holds a conference and > > each incoming call is added to this conference, which works fine, > but I > > have to do the setup phase on each client manuall so for example > doing > > a call from 192.168.0.1 <http://192.168.0.1> > <http://192.168.0.1> to 192.168.0.2 <http://192.168.0.2> > > <http://192.168.0.2 <http://192.168.0.2>> and 192.168.0.3 > <http://192.168.0.3> <http://192.168.0.3> and so on... > > > > So here my proposition for my way to "autoconfigure" this mesh: > > Each client autoaccepts incoming calls and puts them into his > conference. > > Each client has a struct containing all IP adresses. > > Each client tries to connect to all of those adresses, except: > > > > a) his own one > > b) the ones which he already accepted the incoming connection with. > > > > How do i find out to which of those I am already connected? > > > By "connected", did you mean connected in the conference bridge? If > so, then you don't need to. Just connect the slot as usual; if > connection is already established, the function will do nothing and > just return PJ_SUCCESS. > > cheers, > -benny > > > > Cheers > > Thomas