In the desktop app's memory the data is packed end-to-end already:
typedef struct MANGOpie
{
unsigned char mango;
unsigned short pie;
}
MANGOpie;
MANGOpie * pies = (MANGOpie *)malloc(count*sizeof(MANGOpie));
...and the entire 'pies' array is sent to the PHP script as binary data
using PUT.
On February 23, 2010, Nathan Nobbe <quickshiftin@xxxxxxxxx> wrote:
On Monday, February 22, 2010, php.list@xxxxxxxx <php.list@xxxxxxxx> wrote:
I have a desktop app that has a data structure that looks like this:
typedef struct MANGOpie
{
unsigned char mango;
unsigned short pie;
}
MANGOpie;
I manage a C array of these things in memory:
MANGOpie * pies = (MANGOpie *)malloc(count*sizeof(MANGOpie));
I pass these to a PHP script on my webserver who needs to unpack the
array of structs.
The unpack() PHP function appears to be what I need, but it doesn't
like the formatting I'm using to describe an array of these structs:
"(Cmango/npie)*"
What it doesn't like are the parentheses. I've tried brackets and
curlies too, but nothing works. I have to have the parentheses to
tell the parser to repeat the entire struct:
mango
pie
mango
pie
mango
pie
...
Formatting without the parentheses -- "Cmango/npie*" -- is:
mango
pie
pie
pie
pie
pie
...
One workaround is to drop the struct and just manage two separate
parallel arrays of each data type in the desktop app:
unsigned char * mangos = (unsigned char
*)malloc(count*sizeof(unsigned char));
unsigned short * pies = (unsigned short
*)malloc(count*sizeof(unsigned short));
With PHP unpack() format strings:
"Cmango*"
"npie*"
But, I'd rather keep the struct for the sake of code clarity and neatness.
Another would be to iterate thru the binary data, unpacking one
struct at a time, but that would be slower, presumably.
Anyone know the trick to this?
I'm curious how you are getting to the point of calling pack() in the
first place. can we see the bit of your script that interacts with
this c code?
-nathan
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