ceo@xxxxxxxxx wrote: > >>> I often thought PHP would be a nice language for a MUD, if one could >>> get the performance out of it... >> >> Design your code such that you can just throw more hardware at it >> whenever you need more performance. > > That's easily said, but a MUD means all the users have to share a > significant portion of your data model. That's fine - there are many well-known schemes for distributing and updating such data. > Though I suspect the bandwidth issue would be the main bottleneck most > of the time... > I don't want to get into this in much detail, mainly because I've > spent all of 5 minutes seriously thinking about it, and may just need > more bake-time... > But it's not ALWAYS that easy to architect something to be > "shared-nothing" even with PHP. It's not easy in any language, but if your key concern is the performance of PHP (as a language), hardware is what you need. You can design your software to run on a single box with lots of CPU cores, or you can go for a distributed (and more easily scalable) approach. If you don't need/want straight scalability, go for the 32 cores all ticking at 3GHz. Once that is saturated, buy another one. /Per Jessen, Zürich -- PHP General Mailing List (http://www.php.net/) To unsubscribe, visit: http://www.php.net/unsub.php