Re: Developing a game using Ming

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



> http://php.net/manual/en/class.swfsound.php
> 
I saw that example, and the examples at http://www.gazbming.com/, but I'm not sure if it possible to output sound when two sprites, for example, crash into each other.  I say this because the main page of the Ming extension says that "sound events" are not possible in Ming (I'm not sure what sound events are).  Since Ming generates a SWF and PHP code does not execute after the SWF is generated, I'm not sure how to detect object collision and display a sound.

> see if it works, although I doubt you want to develop a
> ming app in php
> that generate SWF files that contains a flash game ...
> jmho.
> 
I know developing a Flash game using Ming seems farfetched, but I would prefer not to use Java because of its limited install base (compared to Flash) and slow startup time.

Thanks.



      


-- 
PHP General Mailing List (http://www.php.net/)
To unsubscribe, visit: http://www.php.net/unsub.php


[Index of Archives]     [PHP Home]     [Apache Users]     [PHP on Windows]     [Kernel Newbies]     [PHP Install]     [PHP Classes]     [Pear]     [Postgresql]     [Postgresql PHP]     [PHP on Windows]     [PHP Database Programming]     [PHP SOAP]

  Powered by Linux