Each has its own benefits, if on a shared server then a database would
be the most secure I think, if its a dedicated server then tmpfs or just
plain old files will probably be the best, it also depends on various
other factors like, server hardware and bandwith, only you can select
the best option for your particular setup.
James
Yaswanth Narvaneni wrote:
Hi!
I would like to know what does the community think of the best
architecture for server client communication and why? That is, if
there is a server in C++ (say a game server) and the PHP has to 'read'
data 'from' the server then what is the best form of communication?
a) Shared Memory : Server opens the shared memory in write and the PHP
scripts open it in read and gets the data
b) TMPFS (just like shared memory): Server opens a file in tmpfs in
write and PHP in read
c) Databases: Server Updates a table in the DB and client reads from the table
d) Files: Same as TMPFS
Regards,
Yaswanth
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