Server Client Architecture, best parctice

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



Hi!

I would like to know what does the community think of the best
architecture for server client communication and why? That is, if
there is a server in C++ (say a game server) and the PHP has to 'read'
data 'from' the server then what is the best form of communication?

a) Shared Memory : Server opens the shared memory in write and the PHP
scripts open it in read and gets the data
b) TMPFS (just like shared memory): Server opens a file in tmpfs in
write and PHP in read
c) Databases: Server Updates a table in the DB and client reads from the table
d) Files: Same as TMPFS

Regards,
Yaswanth

--
"In theory there is no difference between theory and practice.
In practice there is." -- Fortune Cookie

-- 
PHP General Mailing List (http://www.php.net/)
To unsubscribe, visit: http://www.php.net/unsub.php



[Index of Archives]     [PHP Home]     [Apache Users]     [PHP on Windows]     [Kernel Newbies]     [PHP Install]     [PHP Classes]     [Pear]     [Postgresql]     [Postgresql PHP]     [PHP on Windows]     [PHP Database Programming]     [PHP SOAP]

  Powered by Linux