Richard Lynch wrote:
<?php
class c1 {
public function __destruct() {
echo '__destruct';
}
}
class c2 {
private static $_ref;
public function __construct() {
self::$_ref = new c1();
//$this->_ref = new c1();
}
}
$obj = new c2();
unset($obj);
?>
i thought this should display __destruct in both cases from
c2::__construct, but only the one with non static access seems to call
c1::destruct. and if i remove unsetting $obj from the end of code this
one also doesn`t work. is it expected behaviour? or maybe when
__destructor is called after script finishes execution than output is no
longer possible? i tried also send some information to file and this
also didn`t work. help please :)
Another take on this:
PHP can't destroy $_ref until the entire script, even with aute_append
files, is completely done and gone, because you *MIGHT* make another c2()
somewhere.
self::$_ref is completely independent of any instance of that class.
but the rest of what you say is correct AFAIK - basically by the time PHP
gets round to cleaning up the class from the 'program space' there is nothing
to 'talk' to regardless.
but anyway a quick demonstration which might prove helpful:
<?php
class c1 {
public function __destruct() {
echo "__destruct";
}
}
class c2 {
private static $_ref;
private static $_selfCnt = 0;
public function __construct() {
self::$_selfCnt++;
if (self::$_selfCnt == 1) {
self::$_ref = new c1();
}
$this->_ref = new c1();
}
public function __destruct() {
self::$_selfCnt++;
if (!self::$_selfCnt) {
// the last samurai has fallen
unset(self::$_ref);
}
}
}
$obj = new c2();
$obj2 = new c2();
unset($obj,$obj2);
?>
gives me triple "__destruct".
It's quite likely that your c1 *IS* getting destroyed, but long after any
output you can see, because STDOUT and STDERR are already shut down.
Change your echo statements to do an error_log() and you just might see
more things going on "behind the scenes" -- No promise though. PHP
might not be calling the destructors at that point, as a general script
cleanup might just be free()-ing big chunks of RAM instead of doing a full
descructor call.
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