On Mon, Nov 12, 2007 at 11:46:12AM -0600, Scott Marlowe wrote: > On Nov 12, 2007 11:37 AM, Sam Mason <sam@xxxxxxxxxxxxx> wrote: > > And what's the performance hit of using native 64bit code? I'd guess > > similar, moving twice as much data around with each pointer has got to > > affect things. > > That's not been my experience. It's not like everything you do > requires 64 bits to be moved where in 32 bit code only 32 were moved. > The performance gain of the 64 bit machine doing 64 bit operations > over the 32 bit machine doing them (i.e. floating point etc...) is so > much more that it more than makes up for the overhead of running in 64 > bit mode. OK, I'm willing to believe you. It used to be a big misunderstanding that moving to 64bits automatically speed things up, things like this change though. Sam ---------------------------(end of broadcast)--------------------------- TIP 1: if posting/reading through Usenet, please send an appropriate subscribe-nomail command to majordomo@xxxxxxxxxxxxxx so that your message can get through to the mailing list cleanly