On Wed, Oct 03, 2018 at 12:24:17AM +0900, Akira Yokosawa wrote: > On 2018/10/03 00:16:12 +0900, Akira Yokosawa wrote: > > From a9c276c3da87ed327d003a70d60777f41999b4fc Mon Sep 17 00:00:00 2001 > > From: Akira Yokosawa <akiyks@xxxxxxxxx> > > Date: Wed, 3 Oct 2018 00:08:49 +0900 > > Subject: [PATCH 2/2] count: Adjust type of variable 'counter' with code snippet > > > > In the actual code of count_stat.c, the per-thread variable > > "counter" has the type "unsigned long". Looks good, so I applied and pushed both patches, thank you! > And the other description on Listing 5.3 in the text needs some reworking > to reflect the changes in the snippet. Paul, can you have a look into > this? How does the patch below look? Thanx, Paul ------------------------------------------------------------------------ commit cc0409cfb0581924b05744a15fa3ebd5c1e298af Author: Paul E. McKenney <paulmck@xxxxxxxxxxxxx> Date: Tue Oct 2 11:19:33 2018 -0700 count: Update code description and QQ based on {READ,WRITE}_ONCE() Reported-by: Akira Yokosawa <akiyks@xxxxxxxxx> Signed-off-by: Paul E. McKenney <paulmck@xxxxxxxxxxxxx> diff --git a/count/count.tex b/count/count.tex index 9f9fd0f64838..c36e7d826a7b 100644 --- a/count/count.tex +++ b/count/count.tex @@ -495,23 +495,22 @@ show a function that increments the counters, using the thread's element of the \co{counter} array. Because this element is modified only by the corresponding thread, non-atomic increment suffices. - -Lines~\lnref{read:b}-\lnref{read:e} -show a function that reads out the aggregate value of the counter, -using the \co{for_each_thread()} primitive to iterate over the list of -currently running threads, and using the \co{per_thread()} primitive -to fetch the specified thread's counter. -Because the hardware can fetch and store a properly aligned \co{unsigned long} -atomically, and because \GCC\ is kind enough to make use of this capability, -normal loads suffice, and no special atomic instructions are required. -\end{lineref} +However, this code uses \co{WRITE_ONCE()} to prevent destructive compiler +optimizations. +For but one example, the compiler is within its rights to use a +to-be-stored-to location as temporary storage, thus writing what +would be for all intents and purposes garbage to that location +just before doing the desired store. +This could of course be rather confusing to anything attempting to +read out the count. +The use of \co{WRITE_ONCE()} prevents this optimization and others besides. \QuickQuiz{} - What other choice does \GCC\ have, anyway??? + What other nasty optimizations could \GCC\ apply? \QuickQuizAnswer{ - According to the C standard, the effects of fetching a variable - that might be concurrently modified by some other thread are - undefined. + According to the C standard, the effects of doing a normal store + to a variable that might be concurrently loaded by some other + thread are undefined. It turns out that the C standard really has no other choice, given that C must support (for example) eight-bit architectures which are incapable of atomically loading a \co{long}. @@ -540,8 +539,10 @@ normal loads suffice, and no special atomic instructions are required. It is therefore reasonable to expect that any Linux-kernel adoption of C11 atomics will be incremental at best. - So why not just use plain old C-language assignment statements - to access shared variables? + But if the code is doing loads and stores that the underlying + hardware can implement with single instructions, why not just + use plain old C-language assignment statements to access shared + variables? The problem is that the compiler is within its rights to assume that no other thread is modifying the variable being accessed. Given a plain old C-language load, the compiler would therefore @@ -581,6 +582,22 @@ normal loads suffice, and no special atomic instructions are required. coding standards. } \QuickQuizEnd +Lines~\lnref{read:b}-\lnref{read:e} +show a function that reads out the aggregate value of the counter, +using the \co{for_each_thread()} primitive to iterate over the list of +currently running threads, and using the \co{per_thread()} primitive +to fetch the specified thread's counter. +This code also uses \co{READ_ONCE()} to ensure that the compiler doesn't +optimize these loads into oblivion. +For but one example, a pair of consecutive calls to \co{read_count()} +might be inlined, and an intrepid optimizer might notice that the same +locations were being summed and thus incorrectly conclude that it would +be simply wonderful to sum them once and use the resulting value twice. +This sort of optimization might be rather frustrating to people expecting +later \co{read_count()} calls to return larger values. +The use of \co{READ_ONCE()} prevents this optimization and others besides. +\end{lineref} + \QuickQuiz{} How does the per-thread \co{counter} variable in Listing~\ref{lst:count:Array-Based Per-Thread Statistical Counters}