Re: why does RAND_add() take "randomness" as a "double"?

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When I overhauled the RAND mechanism, I tried to deprecate this use of floating point, in favor of just a number from 0 to 100 but was voted down.

It *is* stupid.  Luckily, on a modern system with system-provided randomness to seed the RNG, you never need this call.






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