How is vmap_area inserted and can map_areas overlap?

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static void __insert_vmap_area(struct vmap_area *va)
{
	struct rb_node **p = &vmap_area_root.rb_node;
	struct rb_node *parent = NULL;
	struct rb_node *tmp;

	while (*p) {
		struct vmap_area *tmp_va;

		parent = *p;
		tmp_va = rb_entry(parent, struct vmap_area, rb_node);
		if (va->va_start < tmp_va->va_end)
			p = &(*p)->rb_left;
		else if (va->va_end > tmp_va->va_start)
			p = &(*p)->rb_right;
		else
			BUG();
	}

	rb_link_node(&va->rb_node, parent, p);
	rb_insert_color(&va->rb_node, &vmap_area_root);

	/* address-sort this list */
	tmp = rb_prev(&va->rb_node);
	if (tmp) {
		struct vmap_area *prev;
		prev = rb_entry(tmp, struct vmap_area, rb_node);
		list_add_rcu(&va->list, &prev->list);
	} else
		list_add_rcu(&va->list, &vmap_area_list);
}

As far as I can know map_area is a range for the vmalloc to alloc non-contigious memory, which confuses me is that why not use va->va_start > tmp_va->va_start and va->va_end < tmp_va->va_end to insert a new vmap_area. Can a virtual address mapping overlap?

One more question

In alloc_map_area, I found this part of code.

	/* from the starting point, walk areas until a suitable hole is found */
	while (addr + size > first->va_start && addr + size <= vend) {
		if (addr + cached_hole_size < first->va_start) /* cached_hole_size */
			cached_hole_size = first->va_start - addr;
		addr = ALIGN(first->va_end, align);
		if (addr + size < addr)
			goto overflow;

		if (list_is_last(&first->list, &vmap_area_list))
			goto found;

		first = list_next_entry(first, list);
	}

It seems like just inert a map_area at the end of list, what dose suitable hole means? 
Why not add this?

if(addr+size < first->va_start) 
	goto notound 


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