Re: inline asm question(s)

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> And that *is* the point. All your "0" and "NULL" above are the C source
> representation independent of the bitmap used on the hardware at
> run-time. And it must always work.

this has nothing to do with run-time. this macro calculates the offset at 
compile time. AGAIN, i see NO relevance to the actual representation of 
NULL in hardware. 
as i understand this, this is just a compiler trick, to get an offset.
if im terribly mistaken, can someone please enlighten me ????


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