Stefano Brivio <sbrivio@xxxxxxxxxx> wrote: > > This isn't reliable. > > Uh oh. In hindsight, this sounds so obvious now... Thats a recurring theme with a lot of bugs. So, no, it was not obvious. > > There can be multiple sets and we can't be sure that the upper > > and lower half of all set scratch map is always in sync (lookups > > can be conditional), so one set might have swapped, but other might > > not have been queried. > > > > Thus we need to keep the index per-set-and-cpu, just like the > > scratchpad. > > > > Note that this bug fix is incomplete, there is a related issue. > > > > avx2 and normal implementation might use slightly different areas of the > > map array space due to the avx2 alignment requirements, so > > m->scratch (generic/fallback implementation) and ->scratch_aligned > > (avx) may partially overlap. scratch and scratch_aligned are not distinct > > objects, the latter is just the aligned address of the former. > > > > After this change, write to scratch_align->map_index may write to > > scratch->map, so this issue becomes more prominent, we can set to 1 > > a bit in the supposedly-all-zero area of scratch->map[]. > > > > A followup patch will remove the scratch_aligned and makes generic and > > avx code use the same (aligned) area. > > > > Its done in a separate change to ease review. > > > > Fixes: 3c4287f62044 ("nf_tables: Add set type for arbitrary concatenation of ranges") > > Signed-off-by: Florian Westphal <fw@xxxxxxxxx> > > Minus one nit (not worth respinning) and one half-doubt below, > > Reviewed-by: Stefano Brivio <sbrivio@xxxxxxxxxx> > > ...I'm still reviewing the rest. Thanks for reviewing. > > #ifdef NFT_PIPAPO_ALIGN > > - scratch_aligned = NFT_PIPAPO_LT_ALIGN(scratch); > > + scratch_aligned = NFT_PIPAPO_LT_ALIGN(&scratch->map); > > + /* Need to align ->map start, not start of structure itself */ > > + scratch_aligned -= offsetof(struct nft_pipapo_scratch, map); > > This should be fine with the current version of > NFT_PIPAPO_ALIGN_HEADROOM, but it took me quite some pondering, reasoning > below if you feel like double checking. Good point. > Let's say ARCH_KMALLOC_MINALIGN is 4, NFT_PIPAPO_LT_ALIGN is 32, we > need 100 bytes for the scratch map (existing implementation), and the > address, x, we get from kzalloc_node() is k + 28, with k aligned to 32 > bytes. > Then, we'll ask to allocate 32 - 4 = 28 extra bytes > (NFT_PIPAPO_ALIGN_HEADROOM), that is, 128 bytes, and we'll start using > the area at x + 4 (aligned to 32 bytes), with 124 bytes in front of us. > > With this change, and the current NFT_PIPAPO_ALIGN_HEADROOM, we'll > allocate (usually) 4 bytes more, 132 bytes, and we'll start using the > area at x + 4 anyway, with 128 bytes in front of us, and we could have > asked to allocate less, which made me think for a moment that > NFT_PIPAPO_ALIGN_HEADROOM needed to be adjusted too. We'll allocate sizeof(long) more space (map_index), which is 4 bytes in your example. > However, 'scratch' at k + 28 is not the worst case: k + 32 is. At that > point, we need anyway to ask for 28 extra bytes, because 'map_index' > will force us to start from x + 32. Wait. k + 32 is really "k" for old code: slab gave us an aligned address. In new code, k+4 is the perfect "already-aligned" address where we would 'no-op' the address on a ARCH_KMALLOC_MINALIGN == 4 system. Lets assume we get address k, and that address is the worst possible aligned one (with minalign 4), so we align (k + 4) (&scratch->map[0]), then subtract the index/struct head, which means we store (align(k+4) - 4), which would be 28. Worst case aligned value allocator can provide for new code is k or k + 32 (make no difference): Lets say address we got from allocator is 0x4: NFT_PIPAPO_LT_ALIGN(&scratch->map); -> aligned to 32, we store 28 as start of struct, so ->map[0] is at address 32. Lets say address we got from allocator is 0x20 (32): NFT_PIPAPO_LT_ALIGN(&scratch->map); -> aligned to 64, we store 60 as start of struct, so ->map[0] at 64. In both cases ALIGN() ate 28 bytes of the allocation, which we accounted for as NFT_PIPAPO_ALIGN_HEADROOM. Maybe thats what you were saying. I could try to add/expand the comments here for the alignment calculations. > > - res = scratch + (map_index ? m->bsize_max : 0); > > - fill = scratch + (map_index ? 0 : m->bsize_max); > > + map_index = scratch->map_index; > > + > > + res = scratch->map + (map_index ? m->bsize_max : 0); > > + fill = scratch->map + (map_index ? 0 : m->bsize_max); > > Nit (if you respin for any reason): the existing version had one extra > space to highlight the symmetry between 'res' and 'fill' in the right > operand. You kept that in nft_pipapo_lookup(), but dropped it here. Oh, indeed, i'll fix this up.